diff options
Add a new priority scheme that works like FrontBack, but completely deprioritizes
static prims, creating a hierarchy as follows:
0 == own avatar < other avatars < pysical prims < static prims
For a child agent, simply acts like FrontBack
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/AuraMetaEntity.cs')
0 files changed, 0 insertions, 0 deletions