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author | Justin Clark-Casey (justincc) | 2011-12-06 18:36:11 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-06 18:36:11 +0000 |
commit | 136a6a6e0fe7bcb5d24675dae2c3c538df404d62 (patch) | |
tree | ea964e834e775ca477d9d898ce176b9dd69305cb /OpenSim/Region/OptionalModules/Avatar | |
parent | In "appearance show", if a particular avatar is specified, print out texture ... (diff) | |
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Make "show appearance" a synonym for "appearance show"
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index b949059..89704d5 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -92,11 +92,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
92 | // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | 92 | // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); |
93 | 93 | ||
94 | lock (m_scenes) | 94 | lock (m_scenes) |
95 | m_scenes[scene.RegionInfo.RegionID] = scene; | 95 | m_scenes[scene.RegionInfo.RegionID] = scene; |
96 | |||
97 | scene.AddCommand( | ||
98 | this, "show appearance", | ||
99 | "show appearance [<first-name> <last-name>]", | ||
100 | "Synonym for 'appearance show'", | ||
101 | HandleShowAppearanceCommand); | ||
96 | 102 | ||
97 | scene.AddCommand( | 103 | scene.AddCommand( |
98 | this, "appearance show", | 104 | this, "appearance show", |
99 | "appearance show", | 105 | "appearance show [<first-name> <last-name>]", |
100 | "Show appearance information for each avatar in the simulator.", | 106 | "Show appearance information for each avatar in the simulator.", |
101 | "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " | 107 | "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " |
102 | + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud." | 108 | + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud." |