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authorRobert Adams2013-10-15 17:02:22 -0700
committerRobert Adams2013-10-15 17:02:22 -0700
commit766a31431e41033b9cddf5759e9b6e1b4c77682a (patch)
treeaf063e5d51907e554d9464cdc6c366887508080c /OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs
parentFixed rezzing coalesced objects from a prim's inventory (diff)
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BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
the vehicle buoyancy if the vehicle is above its hover height. This is a known misfeature of this vehicle flag which has been accepted since it would break too many implementations. The problem is noticed when creating a jetski-like vehicle that jumps over sand bars. A boat normally is configured with neutral buoyancy and hovering at water height. When it jumps the sandbar, it needs to have gravity applied to get back to water level.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs')
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