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authorJustin Clark-Casey (justincc)2012-01-05 20:51:49 +0000
committerJustin Clark-Casey (justincc)2012-01-05 20:51:49 +0000
commit7319ba62dd1791a3dade5b5453e369d955de48a2 (patch)
tree5acaf68647385bc8d3b8318b3a5bfb51ea657d7a /OpenSim/Region/OptionalModules/Asset
parentMove asset commands from AssetService to AssetServerConnector so that we can ... (diff)
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Move simulator asset info commands to an optional module from the connector. Make them conform with service side commands.
This stops them appearing twice when Hypergrid is enabled.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Asset')
-rw-r--r--OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs134
1 files changed, 134 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
new file mode 100644
index 0000000..9ea6343
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
@@ -0,0 +1,134 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using System.Text;
33using log4net;
34using Mono.Addins;
35using Nini.Config;
36using OpenMetaverse;
37using OpenSim.Framework;
38using OpenSim.Framework.Console;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41
42namespace OpenSim.Region.OptionalModules.Asset
43{
44 /// <summary>
45 /// A module that just holds commands for inspecting assets.
46 /// </summary>
47 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AssetInfoModule")]
48 public class AssetInfoModule : ISharedRegionModule
49 {
50// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51
52 private Scene m_scene;
53
54 public string Name { get { return "Asset Information Module"; } }
55
56 public Type ReplaceableInterface { get { return null; } }
57
58 public void Initialise(IConfigSource source)
59 {
60// m_log.DebugFormat("[ASSET INFO MODULE]: INITIALIZED MODULE");
61 }
62
63 public void PostInitialise()
64 {
65// m_log.DebugFormat("[ASSET INFO MODULE]: POST INITIALIZED MODULE");
66 }
67
68 public void Close()
69 {
70// m_log.DebugFormat("[ASSET INFO MODULE]: CLOSED MODULE");
71 }
72
73 public void AddRegion(Scene scene)
74 {
75// m_log.DebugFormat("[ASSET INFO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
76 }
77
78 public void RemoveRegion(Scene scene)
79 {
80// m_log.DebugFormat("[ASSET INFO MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
81 }
82
83 public void RegionLoaded(Scene scene)
84 {
85// m_log.DebugFormat("[ASSET INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
86
87 if (m_scene == null)
88 m_scene = scene;
89
90 MainConsole.Instance.Commands.AddCommand(
91 "asset", false, "dump asset",
92 "dump asset <id>",
93 "Dump an asset",
94 HandleDumpAsset);
95 }
96
97 void HandleDumpAsset(string module, string[] args)
98 {
99 if (args.Length < 3)
100 {
101 MainConsole.Instance.Output("Usage is dump asset <ID>");
102 return;
103 }
104
105 UUID assetId;
106 string rawAssetId = args[2];
107
108 if (!UUID.TryParse(rawAssetId, out assetId))
109 {
110 MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId);
111 return;
112 }
113
114 AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
115 if (asset == null)
116 {
117 MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId);
118 return;
119 }
120
121 string fileName = rawAssetId;
122
123 using (FileStream fs = new FileStream(fileName, FileMode.CreateNew))
124 {
125 using (BinaryWriter bw = new BinaryWriter(fs))
126 {
127 bw.Write(asset.Data);
128 }
129 }
130
131 MainConsole.Instance.OutputFormat("Asset dumped to file {0}", fileName);
132 }
133 }
134} \ No newline at end of file