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author | John Hurliman | 2009-10-15 16:35:27 -0700 |
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committer | John Hurliman | 2009-10-15 16:35:27 -0700 |
commit | 4b75353cbf50de3cae4c48ec90b55f30c1612c92 (patch) | |
tree | 2b5bf30d2a0c8558437f757e28081cb60a8b5dfc /OpenSim/Region/OptionalModules/Agent | |
parent | Replaced the update lists with a priority queue implementation in LLClientView (diff) | |
download | opensim-SC-4b75353cbf50de3cae4c48ec90b55f30c1612c92.zip opensim-SC-4b75353cbf50de3cae4c48ec90b55f30c1612c92.tar.gz opensim-SC-4b75353cbf50de3cae4c48ec90b55f30c1612c92.tar.bz2 opensim-SC-4b75353cbf50de3cae4c48ec90b55f30c1612c92.tar.xz |
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index a8acf0d..8ad9327 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1011,12 +1011,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1011 | 1011 | ||
1012 | } | 1012 | } |
1013 | 1013 | ||
1014 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) | 1014 | public void SendAvatarData(SendAvatarData data) |
1015 | { | 1015 | { |
1016 | 1016 | ||
1017 | } | 1017 | } |
1018 | 1018 | ||
1019 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID agentid) | 1019 | public void SendAvatarTerseUpdate(SendAvatarTerseData data) |
1020 | { | 1020 | { |
1021 | 1021 | ||
1022 | } | 1022 | } |
@@ -1036,17 +1036,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1036 | 1036 | ||
1037 | } | 1037 | } |
1038 | 1038 | ||
1039 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 1039 | public void SendPrimitiveToClient(SendPrimitiveData data) |
1040 | { | 1040 | { |
1041 | 1041 | ||
1042 | } | 1042 | } |
1043 | 1043 | ||
1044 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material) | 1044 | public void SendPrimTerseUpdate(SendPrimitiveTerseData data) |
1045 | { | ||
1046 | |||
1047 | } | ||
1048 | |||
1049 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID owner, int attachPoint) | ||
1050 | { | 1045 | { |
1051 | 1046 | ||
1052 | } | 1047 | } |