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author | Melanie | 2011-12-10 00:40:41 +0000 |
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committer | Melanie | 2011-12-10 00:40:41 +0000 |
commit | 3f421837979a1d3d830274c967abc7258cb50687 (patch) | |
tree | 3ae57deca915d7dc89586d103d48c6f6f6fd1d6d /OpenSim/Region/OptionalModules/Agent/UDP | |
parent | Merge branch 'master' into careminster (diff) | |
parent | minor: remove a mono compiler warning (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs index 8f8124e..c754019 100644 --- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs | |||
@@ -219,7 +219,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
219 | { | 219 | { |
220 | if (client is LLClientView) | 220 | if (client is LLClientView) |
221 | { | 221 | { |
222 | bool isChild = scene.PresenceChildStatus(client.AgentId); | 222 | bool isChild = client.SceneAgent.IsChildAgent; |
223 | if (isChild && !showChildren) | 223 | if (isChild && !showChildren) |
224 | return; | 224 | return; |
225 | 225 | ||
@@ -308,7 +308,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
308 | { | 308 | { |
309 | if (client is IStatsCollector) | 309 | if (client is IStatsCollector) |
310 | { | 310 | { |
311 | bool isChild = scene.PresenceChildStatus(client.AgentId); | 311 | bool isChild = client.SceneAgent.IsChildAgent; |
312 | if (isChild && !showChildren) | 312 | if (isChild && !showChildren) |
313 | return; | 313 | return; |
314 | 314 | ||
@@ -404,7 +404,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
404 | firstClient = false; | 404 | firstClient = false; |
405 | } | 405 | } |
406 | 406 | ||
407 | bool isChild = scene.PresenceChildStatus(client.AgentId); | 407 | bool isChild = client.SceneAgent.IsChildAgent; |
408 | if (isChild && !showChildren) | 408 | if (isChild && !showChildren) |
409 | return; | 409 | return; |
410 | 410 | ||