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authorJohn Hurliman2009-10-22 12:33:23 -0700
committerJohn Hurliman2009-10-22 12:33:23 -0700
commitb2ed348aa2746fbf034b713d006e40366c479d5a (patch)
tree26c114e88f54e64e1fdf17dcc7de1e54165db2bc /OpenSim/Region/OptionalModules/Agent/InternetRelayClientView
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
Diffstat (limited to 'OpenSim/Region/OptionalModules/Agent/InternetRelayClientView')
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs10
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs7
2 files changed, 11 insertions, 6 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index df03b8d..4b0d01a 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -67,9 +67,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
67 { 67 {
68 m_client = client; 68 m_client = client;
69 m_scene = scene; 69 m_scene = scene;
70 70
71 Thread loopThread = new Thread(InternalLoop); 71 Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false);
72 loopThread.Start();
73 } 72 }
74 73
75 private void SendServerCommand(string command) 74 private void SendServerCommand(string command)
@@ -102,7 +101,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
102 { 101 {
103 try 102 try
104 { 103 {
105 string strbuf = ""; 104 string strbuf = String.Empty;
106 105
107 while (m_connected && m_client.Connected) 106 while (m_connected && m_client.Connected)
108 { 107 {
@@ -140,6 +139,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
140 } 139 }
141 140
142 Thread.Sleep(0); 141 Thread.Sleep(0);
142 Watchdog.UpdateThread();
143 } 143 }
144 } 144 }
145 catch (IOException) 145 catch (IOException)
@@ -156,6 +156,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
156 156
157 m_log.Warn("[IRCd] Disconnected client."); 157 m_log.Warn("[IRCd] Disconnected client.");
158 } 158 }
159
160 Watchdog.RemoveThread();
159 } 161 }
160 162
161 private void ProcessInMessage(string message, string command) 163 private void ProcessInMessage(string message, string command)
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
index 91ce9f1..eb39026 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
@@ -33,6 +33,7 @@ using System.Reflection;
33using System.Text; 33using System.Text;
34using System.Threading; 34using System.Threading;
35using log4net; 35using log4net;
36using OpenSim.Framework;
36using OpenSim.Region.Framework.Scenes; 37using OpenSim.Region.Framework.Scenes;
37 38
38namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server 39namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
@@ -56,8 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
56 57
57 m_listener.Start(50); 58 m_listener.Start(50);
58 59
59 Thread thread = new Thread(ListenLoop); 60 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false);
60 thread.Start();
61 m_baseScene = baseScene; 61 m_baseScene = baseScene;
62 } 62 }
63 63
@@ -72,7 +72,10 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
72 while (m_running) 72 while (m_running)
73 { 73 {
74 AcceptClient(m_listener.AcceptTcpClient()); 74 AcceptClient(m_listener.AcceptTcpClient());
75 Watchdog.UpdateThread();
75 } 76 }
77
78 Watchdog.RemoveThread();
76 } 79 }
77 80
78 private void AcceptClient(TcpClient client) 81 private void AcceptClient(TcpClient client)