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author | Justin Clark-Casey (justincc) | 2012-03-29 01:26:30 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-03-29 01:26:30 +0100 |
commit | 22a85b947a16074525343a56203211806ce16834 (patch) | |
tree | 0ce05c1edf757ed7d0d611bbdefe79816b6d65dc /OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |
parent | Change namespace on CallingCardModule and correct interface file placemant. A... (diff) | |
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Add back parts of reverted changes that were not concerned with child agent caching.
This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 5cf478a..43548e6 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
55 | 55 | ||
56 | private UUID m_agentID = UUID.Random(); | 56 | private UUID m_agentID = UUID.Random(); |
57 | 57 | ||
58 | public ISceneAgent SceneAgent { get; private set; } | 58 | public ISceneAgent SceneAgent { get; set; } |
59 | 59 | ||
60 | private string m_username; | 60 | private string m_username; |
61 | private string m_nick; | 61 | private string m_nick; |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
895 | 895 | ||
896 | public void Start() | 896 | public void Start() |
897 | { | 897 | { |
898 | SceneAgent = m_scene.AddNewClient(this, PresenceType.User); | 898 | m_scene.AddNewClient(this, PresenceType.User); |
899 | 899 | ||
900 | // Mimicking LLClientView which gets always set appearance from client. | 900 | // Mimicking LLClientView which gets always set appearance from client. |
901 | AvatarAppearance appearance; | 901 | AvatarAppearance appearance; |