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authorSean Dague2008-05-19 20:33:54 +0000
committerSean Dague2008-05-19 20:33:54 +0000
commit7a52b35c574da5180131e1b5df613c4df09a5065 (patch)
tree0c2b3c01b419bba56d652176d82ec8faf6c73f6c /OpenSim/Region/Modules
parentThank you kindly, Melanie for a patch that avoids a null (diff)
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fix crash in standalone mode for initial appearance setup
Diffstat (limited to 'OpenSim/Region/Modules')
-rw-r--r--OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
index 7dae702..837a4ec 100644
--- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
@@ -60,7 +60,10 @@ namespace OpenSim.Region.Modules.AvatarFactory
60 public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance) 60 public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance)
61 { 61 {
62 appearance = m_scene.CommsManager.UserService.GetUserAppearance(avatarId); 62 appearance = m_scene.CommsManager.UserService.GetUserAppearance(avatarId);
63 return true; 63 if (appearance != null)
64 return true;
65 else
66 return false;
64 67
65 // //should only let one thread at a time do this part 68 // //should only let one thread at a time do this part
66 // EventWaitHandle waitHandle = null; 69 // EventWaitHandle waitHandle = null;