diff options
author | Melanie Thielker | 2008-09-06 14:58:23 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-06 14:58:23 +0000 |
commit | 9e545c9984790ddeabba0bf86e229af90da09ad6 (patch) | |
tree | bf305b155bcd2aadc1fb8a209d262a86f676fca3 /OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs | |
parent | * Replace a Try/catch I commented out while testing/fixing issues. (diff) | |
download | opensim-SC-9e545c9984790ddeabba0bf86e229af90da09ad6.zip opensim-SC-9e545c9984790ddeabba0bf86e229af90da09ad6.tar.gz opensim-SC-9e545c9984790ddeabba0bf86e229af90da09ad6.tar.bz2 opensim-SC-9e545c9984790ddeabba0bf86e229af90da09ad6.tar.xz |
Mantis #2133
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
Diffstat (limited to 'OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs')
-rw-r--r-- | OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs index 4bab7c9..b87954c 100644 --- a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
117 | public void LoadRegion(Scene scene) | 117 | public void LoadRegion(Scene scene) |
118 | { | 118 | { |
119 | scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + | 119 | scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + |
120 | Slash.DirectorySeparatorChar + "objects.Xml"); | 120 | Slash.DirectorySeparatorChar + "objects.xml"); |
121 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + | 121 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + |
122 | Slash.DirectorySeparatorChar + "heightmap.r32"); | 122 | Slash.DirectorySeparatorChar + "heightmap.r32"); |
123 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); | 123 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); |