diff options
plumbing for multiple inventory servers. Mostly done on the region server side.
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
Diffstat (limited to 'OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs')
-rw-r--r-- | OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index 9c70a04..43b492a 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -66,6 +66,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
66 | appearance = CreateDefault(avatarId); | 66 | appearance = CreateDefault(avatarId); |
67 | m_log.InfoFormat("[APPEARANCE] appearance not found for {0}, creating default", avatarId.ToString()); | 67 | m_log.InfoFormat("[APPEARANCE] appearance not found for {0}, creating default", avatarId.ToString()); |
68 | return false; | 68 | return false; |
69 | |||
69 | } | 70 | } |
70 | 71 | ||
71 | private AvatarAppearance CreateDefault(LLUUID avatarId) | 72 | private AvatarAppearance CreateDefault(LLUUID avatarId) |