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authorHomer Horwitz2008-09-27 18:33:54 +0000
committerHomer Horwitz2008-09-27 18:33:54 +0000
commit0e10c8561790517a66a095d467fc65a0d2071461 (patch)
tree09b78bb43e554ebcc67ad3c7526e32eecbad8cb8 /OpenSim/Region/Interfaces/IEventQueue.cs
parent- adding Dequeue with a timeout to the BlockingQueue (diff)
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Continue working on the new EventQueueGetModule. Not finished (or even working)
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
Diffstat (limited to 'OpenSim/Region/Interfaces/IEventQueue.cs')
-rw-r--r--OpenSim/Region/Interfaces/IEventQueue.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Interfaces/IEventQueue.cs b/OpenSim/Region/Interfaces/IEventQueue.cs
index a11eebe..42fdcae 100644
--- a/OpenSim/Region/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Interfaces/IEventQueue.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using OpenMetaverse; 30using OpenMetaverse;
31using OpenMetaverse.StructuredData;
31using System.Collections.Generic; 32using System.Collections.Generic;
32using System.Text; 33using System.Text;
33 34
@@ -35,6 +36,6 @@ namespace OpenSim.Region.Interfaces
35{ 36{
36 public interface IEventQueue 37 public interface IEventQueue
37 { 38 {
38 bool Enqueue(object o, UUID avatarID); 39 bool Enqueue(LLSD o, UUID avatarID);
39 } 40 }
40} 41}