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author | Justin Clark-Casey (justincc) | 2010-03-12 22:39:15 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-03-12 22:39:15 +0000 |
commit | b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb (patch) | |
tree | a9cbf02470f359f998bb76a76b0c37fd9b42d15d /OpenSim/Region/Framework | |
parent | start laoding griduser local connector, though it isn't invoked by anything yet (diff) | |
download | opensim-SC-b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb.zip opensim-SC-b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb.tar.gz opensim-SC-b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb.tar.bz2 opensim-SC-b9f5cd75bc9b46b067d151a1a13d4e95cc98cedb.tar.xz |
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 35 |
3 files changed, 22 insertions, 43 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 6cf2a2e..21c1056 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -35,17 +35,28 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | public interface IAttachmentsModule | 35 | public interface IAttachmentsModule |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Attach an object to an avatar from the world. | ||
39 | /// </summary> | ||
40 | /// <param name="controllingClient"></param> | ||
41 | /// <param name="localID"></param> | ||
42 | /// <param name="attachPoint"></param> | ||
43 | /// <param name="rot"></param> | ||
44 | /// <param name="silent"></param> | ||
45 | void AttachObject( | ||
46 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent); | ||
47 | |||
48 | /// <summary> | ||
38 | /// Attach an object to an avatar. | 49 | /// Attach an object to an avatar. |
39 | /// </summary> | 50 | /// </summary> |
40 | /// <param name="controllingClient"></param> | 51 | /// <param name="controllingClient"></param> |
41 | /// <param name="localID"></param> | 52 | /// <param name="localID"></param> |
42 | /// <param name="attachPoint"></param> | 53 | /// <param name="attachPoint"></param> |
43 | /// <param name="rot"></param> | 54 | /// <param name="rot"></param> |
44 | /// <param name="pos"></param> | 55 | /// <param name="attachPos"></param> |
45 | /// <param name="silent"></param> | 56 | /// <param name="silent"></param> |
46 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 57 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
47 | bool AttachObject( | 58 | bool AttachObject( |
48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); | 59 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent); |
49 | 60 | ||
50 | /// <summary> | 61 | /// <summary> |
51 | /// Update the user inventory to the attachment of an item | 62 | /// Update the user inventory to the attachment of an item |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 87a753e..d4d134f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2644,12 +2644,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) | 2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) |
2645 | { | 2645 | { |
2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; | 2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; |
2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; | 2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; |
2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; | ||
2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; | 2648 | client.OnObjectDetach += m_sceneGraph.DetachObject; |
2650 | 2649 | ||
2651 | if (AttachmentsModule != null) | 2650 | if (AttachmentsModule != null) |
2651 | { | ||
2652 | client.OnObjectAttach += AttachmentsModule.AttachObject; | ||
2652 | client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory; | 2653 | client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory; |
2654 | } | ||
2653 | } | 2655 | } |
2654 | 2656 | ||
2655 | public virtual void SubscribeToClientTeleportEvents(IClientAPI client) | 2657 | public virtual void SubscribeToClientTeleportEvents(IClientAPI client) |
@@ -2774,7 +2776,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2774 | client.OnRezObject -= RezObject; | 2776 | client.OnRezObject -= RezObject; |
2775 | } | 2777 | } |
2776 | 2778 | ||
2777 | |||
2778 | public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client) | 2779 | public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client) |
2779 | { | 2780 | { |
2780 | client.OnCreateNewInventoryItem -= CreateNewInventoryItem; | 2781 | client.OnCreateNewInventoryItem -= CreateNewInventoryItem; |
@@ -2799,12 +2800,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) | 2800 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) |
2800 | { | 2801 | { |
2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; | 2802 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; |
2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; | 2803 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; |
2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; | ||
2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; | 2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; |
2805 | 2805 | ||
2806 | if (AttachmentsModule != null) | 2806 | if (AttachmentsModule != null) |
2807 | { | ||
2808 | client.OnObjectAttach -= AttachmentsModule.AttachObject; | ||
2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; | 2809 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; |
2810 | } | ||
2808 | } | 2811 | } |
2809 | 2812 | ||
2810 | public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) | 2813 | public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 380722d..a88d456 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -487,41 +487,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
487 | } | 487 | } |
488 | 488 | ||
489 | /// <summary> | 489 | /// <summary> |
490 | /// Event Handling routine for Attach Object | ||
491 | /// </summary> | ||
492 | /// <param name="remoteClient"></param> | ||
493 | /// <param name="objectLocalID"></param> | ||
494 | /// <param name="AttachmentPt"></param> | ||
495 | /// <param name="rot"></param> | ||
496 | protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent) | ||
497 | { | ||
498 | // If we can't take it, we can't attach it! | ||
499 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(objectLocalID); | ||
500 | if (part == null) | ||
501 | return; | ||
502 | |||
503 | if (!m_parentScene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) | ||
504 | return; | ||
505 | |||
506 | // Calls attach with a Zero position | ||
507 | if (m_parentScene.AttachmentsModule.AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) | ||
508 | { | ||
509 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | ||
510 | |||
511 | // Save avatar attachment information | ||
512 | ScenePresence presence; | ||
513 | if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
514 | { | ||
515 | m_log.Info( | ||
516 | "[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | ||
517 | + ", AttachmentPoint: " + AttachmentPt); | ||
518 | |||
519 | m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
520 | } | ||
521 | } | ||
522 | } | ||
523 | |||
524 | /// <summary> | ||
525 | /// Rez an attachment | 490 | /// Rez an attachment |
526 | /// </summary> | 491 | /// </summary> |
527 | /// <param name="remoteClient"></param> | 492 | /// <param name="remoteClient"></param> |