diff options
author | Melanie | 2009-12-31 23:31:45 +0000 |
---|---|---|
committer | Melanie | 2009-12-31 23:31:45 +0000 |
commit | aa51b83fdc681c907f035fc95a957c14fd488ba4 (patch) | |
tree | 6e0723d9311c5df5cc3c3e1f65cf24d188154eb4 /OpenSim/Region/Framework | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Readds llCollisionFilter and adds llPassCollision. (diff) | |
download | opensim-SC-aa51b83fdc681c907f035fc95a957c14fd488ba4.zip opensim-SC-aa51b83fdc681c907f035fc95a957c14fd488ba4.tar.gz opensim-SC-aa51b83fdc681c907f035fc95a957c14fd488ba4.tar.bz2 opensim-SC-aa51b83fdc681c907f035fc95a957c14fd488ba4.tar.xz |
Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 327 |
2 files changed, 276 insertions, 62 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f8498c6..e63e8d9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -412,6 +412,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
412 | { | 412 | { |
413 | get { return true; } | 413 | get { return true; } |
414 | } | 414 | } |
415 | |||
416 | private bool m_passCollision; | ||
417 | public bool PassCollision | ||
418 | { | ||
419 | get { return m_passCollision; } | ||
420 | set | ||
421 | { | ||
422 | m_passCollision = value; | ||
423 | HasGroupChanged = true; | ||
424 | } | ||
425 | } | ||
415 | 426 | ||
416 | public bool IsSelected | 427 | public bool IsSelected |
417 | { | 428 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 6b562e5..3e330eb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -140,6 +140,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
140 | 140 | ||
141 | [XmlIgnore] | 141 | [XmlIgnore] |
142 | public UUID FromItemID; | 142 | public UUID FromItemID; |
143 | |||
144 | [XmlIgnore] | ||
145 | private Dictionary<int, string> m_CollisionFilter = new Dictionary<int, string>(); | ||
143 | 146 | ||
144 | /// <value> | 147 | /// <value> |
145 | /// The UUID of the user inventory item from which this object was rezzed if this is a root part. | 148 | /// The UUID of the user inventory item from which this object was rezzed if this is a root part. |
@@ -457,6 +460,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
457 | } | 460 | } |
458 | } | 461 | } |
459 | 462 | ||
463 | |||
464 | [XmlIgnore] | ||
465 | public Dictionary<int, string> CollisionFilter | ||
466 | { | ||
467 | get { return m_CollisionFilter; } | ||
468 | set | ||
469 | { | ||
470 | m_CollisionFilter = value; | ||
471 | } | ||
472 | } | ||
473 | |||
460 | public ulong RegionHandle | 474 | public ulong RegionHandle |
461 | { | 475 | { |
462 | get { return m_regionHandle; } | 476 | get { return m_regionHandle; } |
@@ -1885,18 +1899,49 @@ namespace OpenSim.Region.Framework.Scenes | |||
1885 | return; | 1899 | return; |
1886 | 1900 | ||
1887 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 1901 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
1902 | string data = ""; | ||
1888 | if (obj != null) | 1903 | if (obj != null) |
1889 | { | 1904 | { |
1890 | DetectedObject detobj = new DetectedObject(); | 1905 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1891 | detobj.keyUUID = obj.UUID; | 1906 | { |
1892 | detobj.nameStr = obj.Name; | 1907 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1893 | detobj.ownerUUID = obj._ownerID; | 1908 | //If it is 1, it is to accept ONLY collisions from this object |
1894 | detobj.posVector = obj.AbsolutePosition; | 1909 | if(found) |
1895 | detobj.rotQuat = obj.GetWorldRotation(); | 1910 | { |
1896 | detobj.velVector = obj.Velocity; | 1911 | DetectedObject detobj = new DetectedObject(); |
1897 | detobj.colliderType = 0; | 1912 | detobj.keyUUID = obj.UUID; |
1898 | detobj.groupUUID = obj._groupID; | 1913 | detobj.nameStr = obj.Name; |
1899 | colliding.Add(detobj); | 1914 | detobj.ownerUUID = obj._ownerID; |
1915 | detobj.posVector = obj.AbsolutePosition; | ||
1916 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1917 | detobj.velVector = obj.Velocity; | ||
1918 | detobj.colliderType = 0; | ||
1919 | detobj.groupUUID = obj._groupID; | ||
1920 | colliding.Add(detobj); | ||
1921 | } | ||
1922 | //If it is 0, it is to not accept collisions from this object | ||
1923 | else | ||
1924 | { | ||
1925 | } | ||
1926 | } | ||
1927 | else | ||
1928 | { | ||
1929 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1930 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
1931 | if(found) | ||
1932 | { | ||
1933 | DetectedObject detobj = new DetectedObject(); | ||
1934 | detobj.keyUUID = obj.UUID; | ||
1935 | detobj.nameStr = obj.Name; | ||
1936 | detobj.ownerUUID = obj._ownerID; | ||
1937 | detobj.posVector = obj.AbsolutePosition; | ||
1938 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1939 | detobj.velVector = obj.Velocity; | ||
1940 | detobj.colliderType = 0; | ||
1941 | detobj.groupUUID = obj._groupID; | ||
1942 | colliding.Add(detobj); | ||
1943 | } | ||
1944 | } | ||
1900 | } | 1945 | } |
1901 | else | 1946 | else |
1902 | { | 1947 | { |
@@ -1908,16 +1953,47 @@ namespace OpenSim.Region.Framework.Scenes | |||
1908 | 1953 | ||
1909 | if (av.LocalId == localId) | 1954 | if (av.LocalId == localId) |
1910 | { | 1955 | { |
1911 | DetectedObject detobj = new DetectedObject(); | 1956 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1912 | detobj.keyUUID = av.UUID; | 1957 | { |
1913 | detobj.nameStr = av.ControllingClient.Name; | 1958 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1914 | detobj.ownerUUID = av.UUID; | 1959 | //If it is 1, it is to accept ONLY collisions from this avatar |
1915 | detobj.posVector = av.AbsolutePosition; | 1960 | if(found) |
1916 | detobj.rotQuat = av.Rotation; | 1961 | { |
1917 | detobj.velVector = av.Velocity; | 1962 | DetectedObject detobj = new DetectedObject(); |
1918 | detobj.colliderType = 0; | 1963 | detobj.keyUUID = av.UUID; |
1919 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1964 | detobj.nameStr = av.ControllingClient.Name; |
1920 | colliding.Add(detobj); | 1965 | detobj.ownerUUID = av.UUID; |
1966 | detobj.posVector = av.AbsolutePosition; | ||
1967 | detobj.rotQuat = av.Rotation; | ||
1968 | detobj.velVector = av.Velocity; | ||
1969 | detobj.colliderType = 0; | ||
1970 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1971 | colliding.Add(detobj); | ||
1972 | } | ||
1973 | //If it is 0, it is to not accept collisions from this avatar | ||
1974 | else | ||
1975 | { | ||
1976 | } | ||
1977 | } | ||
1978 | else | ||
1979 | { | ||
1980 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1981 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
1982 | if(found) | ||
1983 | { | ||
1984 | DetectedObject detobj = new DetectedObject(); | ||
1985 | detobj.keyUUID = av.UUID; | ||
1986 | detobj.nameStr = av.ControllingClient.Name; | ||
1987 | detobj.ownerUUID = av.UUID; | ||
1988 | detobj.posVector = av.AbsolutePosition; | ||
1989 | detobj.rotQuat = av.Rotation; | ||
1990 | detobj.velVector = av.Velocity; | ||
1991 | detobj.colliderType = 0; | ||
1992 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1993 | colliding.Add(detobj); | ||
1994 | } | ||
1995 | } | ||
1996 | |||
1921 | } | 1997 | } |
1922 | } | 1998 | } |
1923 | } | 1999 | } |
@@ -1931,7 +2007,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1931 | 2007 | ||
1932 | if (m_parentGroup.Scene == null) | 2008 | if (m_parentGroup.Scene == null) |
1933 | return; | 2009 | return; |
1934 | 2010 | if(m_parentGroup.PassCollision == true) | |
2011 | { | ||
2012 | //TODO: Add pass to root prim! | ||
2013 | } | ||
1935 | m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); | 2014 | m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); |
1936 | } | 2015 | } |
1937 | } | 2016 | } |
@@ -1956,39 +2035,101 @@ namespace OpenSim.Region.Framework.Scenes | |||
1956 | return; | 2035 | return; |
1957 | 2036 | ||
1958 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2037 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
2038 | string data = ""; | ||
1959 | if (obj != null) | 2039 | if (obj != null) |
1960 | { | 2040 | { |
1961 | DetectedObject detobj = new DetectedObject(); | 2041 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1962 | detobj.keyUUID = obj.UUID; | 2042 | { |
1963 | detobj.nameStr = obj.Name; | 2043 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1964 | detobj.ownerUUID = obj._ownerID; | 2044 | //If it is 1, it is to accept ONLY collisions from this object |
1965 | detobj.posVector = obj.AbsolutePosition; | 2045 | if(found) |
1966 | detobj.rotQuat = obj.GetWorldRotation(); | 2046 | { |
1967 | detobj.velVector = obj.Velocity; | 2047 | DetectedObject detobj = new DetectedObject(); |
1968 | detobj.colliderType = 0; | 2048 | detobj.keyUUID = obj.UUID; |
1969 | detobj.groupUUID = obj._groupID; | 2049 | detobj.nameStr = obj.Name; |
1970 | colliding.Add(detobj); | 2050 | detobj.ownerUUID = obj._ownerID; |
2051 | detobj.posVector = obj.AbsolutePosition; | ||
2052 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2053 | detobj.velVector = obj.Velocity; | ||
2054 | detobj.colliderType = 0; | ||
2055 | detobj.groupUUID = obj._groupID; | ||
2056 | colliding.Add(detobj); | ||
2057 | } | ||
2058 | //If it is 0, it is to not accept collisions from this object | ||
2059 | else | ||
2060 | { | ||
2061 | } | ||
2062 | } | ||
2063 | else | ||
2064 | { | ||
2065 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2066 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2067 | if(found) | ||
2068 | { | ||
2069 | DetectedObject detobj = new DetectedObject(); | ||
2070 | detobj.keyUUID = obj.UUID; | ||
2071 | detobj.nameStr = obj.Name; | ||
2072 | detobj.ownerUUID = obj._ownerID; | ||
2073 | detobj.posVector = obj.AbsolutePosition; | ||
2074 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2075 | detobj.velVector = obj.Velocity; | ||
2076 | detobj.colliderType = 0; | ||
2077 | detobj.groupUUID = obj._groupID; | ||
2078 | colliding.Add(detobj); | ||
2079 | } | ||
2080 | } | ||
1971 | } | 2081 | } |
1972 | else | 2082 | else |
1973 | { | 2083 | { |
1974 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); | 2084 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); |
1975 | 2085 | ||
1976 | for (int i = 0; i < avlist.Length; i++) | 2086 | for (int i = 0; i < avlist.Length; i++) |
1977 | { | 2087 | { |
1978 | ScenePresence av = avlist[i]; | 2088 | ScenePresence av = avlist[i]; |
1979 | 2089 | ||
1980 | if (av.LocalId == localId) | 2090 | if (av.LocalId == localId) |
1981 | { | 2091 | { |
1982 | DetectedObject detobj = new DetectedObject(); | 2092 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1983 | detobj.keyUUID = av.UUID; | 2093 | { |
1984 | detobj.nameStr = av.Name; | 2094 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1985 | detobj.ownerUUID = av.UUID; | 2095 | //If it is 1, it is to accept ONLY collisions from this avatar |
1986 | detobj.posVector = av.AbsolutePosition; | 2096 | if(found) |
1987 | detobj.rotQuat = av.Rotation; | 2097 | { |
1988 | detobj.velVector = av.Velocity; | 2098 | DetectedObject detobj = new DetectedObject(); |
1989 | detobj.colliderType = 0; | 2099 | detobj.keyUUID = av.UUID; |
1990 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2100 | detobj.nameStr = av.ControllingClient.Name; |
1991 | colliding.Add(detobj); | 2101 | detobj.ownerUUID = av.UUID; |
2102 | detobj.posVector = av.AbsolutePosition; | ||
2103 | detobj.rotQuat = av.Rotation; | ||
2104 | detobj.velVector = av.Velocity; | ||
2105 | detobj.colliderType = 0; | ||
2106 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2107 | colliding.Add(detobj); | ||
2108 | } | ||
2109 | //If it is 0, it is to not accept collisions from this avatar | ||
2110 | else | ||
2111 | { | ||
2112 | } | ||
2113 | } | ||
2114 | else | ||
2115 | { | ||
2116 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2117 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2118 | if(found) | ||
2119 | { | ||
2120 | DetectedObject detobj = new DetectedObject(); | ||
2121 | detobj.keyUUID = av.UUID; | ||
2122 | detobj.nameStr = av.ControllingClient.Name; | ||
2123 | detobj.ownerUUID = av.UUID; | ||
2124 | detobj.posVector = av.AbsolutePosition; | ||
2125 | detobj.rotQuat = av.Rotation; | ||
2126 | detobj.velVector = av.Velocity; | ||
2127 | detobj.colliderType = 0; | ||
2128 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2129 | colliding.Add(detobj); | ||
2130 | } | ||
2131 | } | ||
2132 | |||
1992 | } | 2133 | } |
1993 | } | 2134 | } |
1994 | } | 2135 | } |
@@ -2025,18 +2166,49 @@ namespace OpenSim.Region.Framework.Scenes | |||
2025 | if (m_parentGroup.Scene == null) | 2166 | if (m_parentGroup.Scene == null) |
2026 | return; | 2167 | return; |
2027 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2168 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
2169 | string data = ""; | ||
2028 | if (obj != null) | 2170 | if (obj != null) |
2029 | { | 2171 | { |
2030 | DetectedObject detobj = new DetectedObject(); | 2172 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2031 | detobj.keyUUID = obj.UUID; | 2173 | { |
2032 | detobj.nameStr = obj.Name; | 2174 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2033 | detobj.ownerUUID = obj._ownerID; | 2175 | //If it is 1, it is to accept ONLY collisions from this object |
2034 | detobj.posVector = obj.AbsolutePosition; | 2176 | if(found) |
2035 | detobj.rotQuat = obj.GetWorldRotation(); | 2177 | { |
2036 | detobj.velVector = obj.Velocity; | 2178 | DetectedObject detobj = new DetectedObject(); |
2037 | detobj.colliderType = 0; | 2179 | detobj.keyUUID = obj.UUID; |
2038 | detobj.groupUUID = obj._groupID; | 2180 | detobj.nameStr = obj.Name; |
2039 | colliding.Add(detobj); | 2181 | detobj.ownerUUID = obj._ownerID; |
2182 | detobj.posVector = obj.AbsolutePosition; | ||
2183 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2184 | detobj.velVector = obj.Velocity; | ||
2185 | detobj.colliderType = 0; | ||
2186 | detobj.groupUUID = obj._groupID; | ||
2187 | colliding.Add(detobj); | ||
2188 | } | ||
2189 | //If it is 0, it is to not accept collisions from this object | ||
2190 | else | ||
2191 | { | ||
2192 | } | ||
2193 | } | ||
2194 | else | ||
2195 | { | ||
2196 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2197 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2198 | if(found) | ||
2199 | { | ||
2200 | DetectedObject detobj = new DetectedObject(); | ||
2201 | detobj.keyUUID = obj.UUID; | ||
2202 | detobj.nameStr = obj.Name; | ||
2203 | detobj.ownerUUID = obj._ownerID; | ||
2204 | detobj.posVector = obj.AbsolutePosition; | ||
2205 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2206 | detobj.velVector = obj.Velocity; | ||
2207 | detobj.colliderType = 0; | ||
2208 | detobj.groupUUID = obj._groupID; | ||
2209 | colliding.Add(detobj); | ||
2210 | } | ||
2211 | } | ||
2040 | } | 2212 | } |
2041 | else | 2213 | else |
2042 | { | 2214 | { |
@@ -2048,16 +2220,47 @@ namespace OpenSim.Region.Framework.Scenes | |||
2048 | 2220 | ||
2049 | if (av.LocalId == localId) | 2221 | if (av.LocalId == localId) |
2050 | { | 2222 | { |
2051 | DetectedObject detobj = new DetectedObject(); | 2223 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2052 | detobj.keyUUID = av.UUID; | 2224 | { |
2053 | detobj.nameStr = av.Name; | 2225 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2054 | detobj.ownerUUID = av.UUID; | 2226 | //If it is 1, it is to accept ONLY collisions from this avatar |
2055 | detobj.posVector = av.AbsolutePosition; | 2227 | if(found) |
2056 | detobj.rotQuat = av.Rotation; | 2228 | { |
2057 | detobj.velVector = av.Velocity; | 2229 | DetectedObject detobj = new DetectedObject(); |
2058 | detobj.colliderType = 0; | 2230 | detobj.keyUUID = av.UUID; |
2059 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2231 | detobj.nameStr = av.ControllingClient.Name; |
2060 | colliding.Add(detobj); | 2232 | detobj.ownerUUID = av.UUID; |
2233 | detobj.posVector = av.AbsolutePosition; | ||
2234 | detobj.rotQuat = av.Rotation; | ||
2235 | detobj.velVector = av.Velocity; | ||
2236 | detobj.colliderType = 0; | ||
2237 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2238 | colliding.Add(detobj); | ||
2239 | } | ||
2240 | //If it is 0, it is to not accept collisions from this avatar | ||
2241 | else | ||
2242 | { | ||
2243 | } | ||
2244 | } | ||
2245 | else | ||
2246 | { | ||
2247 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2248 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2249 | if(found) | ||
2250 | { | ||
2251 | DetectedObject detobj = new DetectedObject(); | ||
2252 | detobj.keyUUID = av.UUID; | ||
2253 | detobj.nameStr = av.ControllingClient.Name; | ||
2254 | detobj.ownerUUID = av.UUID; | ||
2255 | detobj.posVector = av.AbsolutePosition; | ||
2256 | detobj.rotQuat = av.Rotation; | ||
2257 | detobj.velVector = av.Velocity; | ||
2258 | detobj.colliderType = 0; | ||
2259 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2260 | colliding.Add(detobj); | ||
2261 | } | ||
2262 | } | ||
2263 | |||
2061 | } | 2264 | } |
2062 | } | 2265 | } |
2063 | } | 2266 | } |