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authorUbitUmarov2016-12-28 12:19:05 +0000
committerUbitUmarov2016-12-28 12:19:05 +0000
commit73b2c82427cf25b568705da0920e68effaaf0755 (patch)
tree0eebd280a43ea49459da71ad943bf6d9bcfca6e8 /OpenSim/Region/Framework
parentrobust textures add missing returns or redir case (diff)
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adjust camera collision detection checks for new FS
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 463f6c8..5082b9d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2821,7 +2821,7 @@ namespace OpenSim.Region.Framework.Scenes
2821 m_followCamAuto = false; 2821 m_followCamAuto = false;
2822 if(!m_mouseLook) 2822 if(!m_mouseLook)
2823 { 2823 {
2824 if((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f)) 2824 if((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.99f))
2825 { 2825 {
2826 Vector3 camdif = new Vector3(1f, 0f, 0f) * Rotation; 2826 Vector3 camdif = new Vector3(1f, 0f, 0f) * Rotation;
2827 float ftmp = camdif.X - CameraAtAxis.X; 2827 float ftmp = camdif.X - CameraAtAxis.X;