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author | Diva Canto | 2010-03-05 21:37:18 -0800 |
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committer | Diva Canto | 2010-03-05 21:37:18 -0800 |
commit | 6aed4323a33618e9daeeaaeff598b98755c67a3d (patch) | |
tree | 6468f6873c1f7dd87f58791a9404ead305a676e7 /OpenSim/Region/Framework | |
parent | Justin, I must have been dyslexic when I wrote UserGridService as the name fo... (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
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Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 |
2 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7c0375e..30c69a8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1133,10 +1133,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1133 | 1133 | ||
1134 | public int GetInaccurateNeighborCount() | 1134 | public int GetInaccurateNeighborCount() |
1135 | { | 1135 | { |
1136 | lock (m_neighbours) | 1136 | return m_neighbours.Count; |
1137 | { | ||
1138 | return m_neighbours.Count; | ||
1139 | } | ||
1140 | } | 1137 | } |
1141 | 1138 | ||
1142 | // This is the method that shuts down the scene. | 1139 | // This is the method that shuts down the scene. |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 465e916..4256be9 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2675,6 +2675,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2675 | if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance || | 2675 | if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance || |
2676 | Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance) | 2676 | Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance) |
2677 | { | 2677 | { |
2678 | m_lastChildAgentUpdatePosition = AbsolutePosition; | ||
2679 | m_lastChildAgentUpdateCamPosition = CameraPosition; | ||
2680 | |||
2678 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); | 2681 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); |
2679 | cadu.ActiveGroupID = UUID.Zero.Guid; | 2682 | cadu.ActiveGroupID = UUID.Zero.Guid; |
2680 | cadu.AgentID = UUID.Guid; | 2683 | cadu.AgentID = UUID.Guid; |
@@ -2683,8 +2686,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2683 | Vector3 tempCameraCenter = m_CameraCenter; | 2686 | Vector3 tempCameraCenter = m_CameraCenter; |
2684 | cadu.cameraPosition = tempCameraCenter; | 2687 | cadu.cameraPosition = tempCameraCenter; |
2685 | cadu.drawdistance = m_DrawDistance; | 2688 | cadu.drawdistance = m_DrawDistance; |
2686 | if (m_scene.Permissions.IsGod(new UUID(cadu.AgentID))) | ||
2687 | cadu.godlevel = m_godlevel; | ||
2688 | cadu.GroupAccess = 0; | 2689 | cadu.GroupAccess = 0; |
2689 | cadu.Position = AbsolutePosition; | 2690 | cadu.Position = AbsolutePosition; |
2690 | cadu.regionHandle = m_rootRegionHandle; | 2691 | cadu.regionHandle = m_rootRegionHandle; |
@@ -2707,9 +2708,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2707 | agentpos.CopyFrom(cadu); | 2708 | agentpos.CopyFrom(cadu); |
2708 | 2709 | ||
2709 | m_scene.SendOutChildAgentUpdates(agentpos, this); | 2710 | m_scene.SendOutChildAgentUpdates(agentpos, this); |
2710 | |||
2711 | m_lastChildAgentUpdatePosition = AbsolutePosition; | ||
2712 | m_lastChildAgentUpdateCamPosition = CameraPosition; | ||
2713 | } | 2711 | } |
2714 | } | 2712 | } |
2715 | 2713 | ||