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authorUbitUmarov2015-08-19 16:28:03 +0100
committerUbitUmarov2015-08-19 16:28:03 +0100
commit601914ecd807d9e36c0d9898562e730155a6051e (patch)
treeb93d89ea35e9379971c9373622090aefef77e7d5 /OpenSim/Region/Framework
parentminor change (diff)
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find sending of initial terrain using PushTerrain as os core
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ITerrainModule.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs7
2 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
index 5947afb..4e2f4e1 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
@@ -27,6 +27,7 @@
27 27
28 28
29using System.IO; 29using System.IO;
30using OpenSim.Framework;
30using OpenMetaverse; 31using OpenMetaverse;
31 32
32namespace OpenSim.Region.Framework.Interfaces 33namespace OpenSim.Region.Framework.Interfaces
@@ -42,7 +43,13 @@ namespace OpenSim.Region.Framework.Interfaces
42 /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) 43 /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight)
43 /// </summary> 44 /// </summary>
44 void TaintTerrain(); 45 void TaintTerrain();
45 46
47 /// <summary>
48 /// When a client initially connects, all the terrain must be pushed to the viewer.
49 /// This call causes all the terrain patches to be sent to the client.
50 /// </summary>
51 void PushTerrain(IClientAPI pClient);
52
46 /// <summary> 53 /// <summary>
47 /// Load a terrain from a stream. 54 /// Load a terrain from a stream.
48 /// </summary> 55 /// </summary>
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index f5be7a7..9648030 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -211,7 +211,12 @@ namespace OpenSim.Region.Framework.Scenes
211 /// <param name="RemoteClient">Client to send to</param> 211 /// <param name="RemoteClient">Client to send to</param>
212 public virtual void SendLayerData(IClientAPI RemoteClient) 212 public virtual void SendLayerData(IClientAPI RemoteClient)
213 { 213 {
214 RemoteClient.SendLayerData(Heightmap.GetFloatsSerialised()); 214// RemoteClient.SendLayerData(Heightmap.GetFloatsSerialised());
215 ITerrainModule terrModule = RequestModuleInterface<ITerrainModule>();
216 if (terrModule != null)
217 {
218 terrModule.PushTerrain(RemoteClient);
219 }
215 } 220 }
216 221
217 #endregion 222 #endregion