aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework
diff options
context:
space:
mode:
authorTeravus Ovares (Dan Olivares)2009-12-05 22:18:00 -0500
committerTeravus Ovares (Dan Olivares)2009-12-05 22:18:00 -0500
commit8d196dbd148f759f9fce1a2f456abfc084fd8f97 (patch)
tree785a7a351bbd2a435d0813210156e338cfe6141c /OpenSim/Region/Framework
parent* Fix line endings in BaseHttpServer.cs (diff)
downloadopensim-SC-8d196dbd148f759f9fce1a2f456abfc084fd8f97.zip
opensim-SC-8d196dbd148f759f9fce1a2f456abfc084fd8f97.tar.gz
opensim-SC-8d196dbd148f759f9fce1a2f456abfc084fd8f97.tar.bz2
opensim-SC-8d196dbd148f759f9fce1a2f456abfc084fd8f97.tar.xz
* Adds Normal to the fields returned by the Physics Raycaster
* Fixes recognizing when a sit target is and isn't set. * * 1. Vector3.Zero. * * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION * * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion * * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs24
1 files changed, 20 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a3ceecb..24840d4 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1105,7 +1105,7 @@ namespace OpenSim.Region.Framework.Scenes
1105 /// <param name="collisionPoint"></param> 1105 /// <param name="collisionPoint"></param>
1106 /// <param name="localid"></param> 1106 /// <param name="localid"></param>
1107 /// <param name="distance"></param> 1107 /// <param name="distance"></param>
1108 public void RayCastCameraCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance) 1108 public void RayCastCameraCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance, Vector3 pNormal)
1109 { 1109 {
1110 const float POSITION_TOLERANCE = 0.02f; 1110 const float POSITION_TOLERANCE = 0.02f;
1111 const float VELOCITY_TOLERANCE = 0.02f; 1111 const float VELOCITY_TOLERANCE = 0.02f;
@@ -1686,8 +1686,13 @@ namespace OpenSim.Region.Framework.Scenes
1686 1686
1687 bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero)); 1687 bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero));
1688 bool SitTargetisSet = 1688 bool SitTargetisSet =
1689 (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f && avSitOrientation.W == 0f && 1689 (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f &&
1690 avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 1f)); 1690 (
1691 avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 0f && avSitOrientation.W == 1f // Valid Zero Rotation quaternion
1692 || avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 1f && avSitOrientation.W == 0f // W-Z Mapping was invalid at one point
1693 || avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 0f && avSitOrientation.W == 0f // Invalid Quaternion
1694 )
1695 ));
1691 1696
1692 if (SitTargetisSet && SitTargetUnOccupied) 1697 if (SitTargetisSet && SitTargetUnOccupied)
1693 { 1698 {
@@ -1750,7 +1755,7 @@ namespace OpenSim.Region.Framework.Scenes
1750 StandUp(); 1755 StandUp();
1751 } 1756 }
1752 m_nextSitAnimation = "SIT"; 1757 m_nextSitAnimation = "SIT";
1753 1758
1754 //SceneObjectPart part = m_scene.GetSceneObjectPart(targetID); 1759 //SceneObjectPart part = m_scene.GetSceneObjectPart(targetID);
1755 SceneObjectPart part = FindNextAvailableSitTarget(targetID); 1760 SceneObjectPart part = FindNextAvailableSitTarget(targetID);
1756 1761
@@ -1762,12 +1767,23 @@ namespace OpenSim.Region.Framework.Scenes
1762 } 1767 }
1763 m_requestedSitTargetID = part.LocalId; 1768 m_requestedSitTargetID = part.LocalId;
1764 //m_requestedSitOffset = offset; 1769 //m_requestedSitOffset = offset;
1770 //offset.X += part.Scale.X;// *offset.X;
1771 //offset.Y += part.Scale.Y;// * offset.Y;
1772 //offset.Z += part.Scale.Z;// * offset.Z;
1773 //m_requestedSitOffset = offset;
1774 m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset);
1765 } 1775 }
1766 else 1776 else
1767 { 1777 {
1768 1778
1769 m_log.Warn("Sit requested on unknown object: " + targetID.ToString()); 1779 m_log.Warn("Sit requested on unknown object: " + targetID.ToString());
1770 } 1780 }
1781
1782 if (m_scene.PhysicsScene.SupportsRayCast())
1783 {
1784 //m_scene.PhysicsScene.RaycastWorld(Vector3.Zero,Vector3.Zero, 0.01f,new RaycastCallback());
1785 }
1786
1771 SendSitResponse(remoteClient, targetID, offset); 1787 SendSitResponse(remoteClient, targetID, offset);
1772 } 1788 }
1773 1789