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authorJustin Clark-Casey (justincc)2010-09-13 21:05:03 +0100
committerJustin Clark-Casey (justincc)2010-09-13 21:05:03 +0100
commitcd153a20b7e50edfa6a8c0098a456876b3088adf (patch)
tree96caf4dbff5af524d4ce7f1afc3f99e888665b9b /OpenSim/Region/Framework
parentIf attachment fails (e.g. because asset wasn't found) then don't try to set a... (diff)
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Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 1140b9b..24e481b 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -109,17 +109,6 @@ namespace OpenSim.Region.Framework.Interfaces
109 /// <param name="itemID"></param> 109 /// <param name="itemID"></param>
110 /// <param name="remoteClient"></param> 110 /// <param name="remoteClient"></param>
111 void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient); 111 void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient);
112
113 /// <summary>
114 /// Update the user inventory to the attachment of an item
115 /// </summary>
116 /// <param name="att"></param>
117 /// <param name="remoteClient"></param>
118 /// <param name="itemID"></param>
119 /// <param name="AttachmentPt"></param>
120 /// <returns></returns>
121 UUID SetAttachmentInventoryStatus(
122 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
123 112
124 /// <summary> 113 /// <summary>
125 /// Update the user inventory to show a detach. 114 /// Update the user inventory to show a detach.