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authorJustin Clarke Casey2009-02-11 20:36:17 +0000
committerJustin Clarke Casey2009-02-11 20:36:17 +0000
commit83105211bc7689ddabaebd7bf5047dd93a7fb427 (patch)
tree43d9a4c80013644fdf838c8e8aa769e4c1f90074 /OpenSim/Region/Framework
parent* When an inventory archive is loaded, immediately update the client's invent... (diff)
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* minor: remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index fd979a3..18245e5 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2224,10 +2224,10 @@ namespace OpenSim.Region.Framework.Scenes
2224 // 2224 //
2225 ScenePresence sp = GetScenePresence(sceneObject.OwnerID); 2225 ScenePresence sp = GetScenePresence(sceneObject.OwnerID);
2226 2226
2227 uint parentLocalID = 0; 2227 //uint parentLocalID = 0;
2228 if (sp != null) 2228 if (sp != null)
2229 { 2229 {
2230 parentLocalID = sp.LocalId; 2230 //parentLocalID = sp.LocalId;
2231 2231
2232 //sceneObject.RootPart.IsAttachment = true; 2232 //sceneObject.RootPart.IsAttachment = true;
2233 //sceneObject.RootPart.SetParentLocalId(parentLocalID); 2233 //sceneObject.RootPart.SetParentLocalId(parentLocalID);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 997cce5..4b165ce 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -726,7 +726,7 @@ namespace OpenSim.Region.Framework.Scenes
726 public void ToXml(XmlTextWriter writer) 726 public void ToXml(XmlTextWriter writer)
727 { 727 {
728 //m_log.DebugFormat("[SOG]: Starting serialization of {0}", Name); 728 //m_log.DebugFormat("[SOG]: Starting serialization of {0}", Name);
729 int time = System.Environment.TickCount; 729 //int time = System.Environment.TickCount;
730 730
731 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); 731 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
732 writer.WriteStartElement(String.Empty, "RootPart", String.Empty); 732 writer.WriteStartElement(String.Empty, "RootPart", String.Empty);