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author | Teravus Ovares (Dan Olivares) | 2009-10-10 03:53:53 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-10-10 03:53:53 -0400 |
commit | 4ffe936ba837eb47dc235317a54f5fa16af514ce (patch) | |
tree | 2b22daaafdef56f6751e30a8cf328c2aee47de51 /OpenSim/Region/Framework | |
parent | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ... (diff) | |
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* Make ODECharacter respect the scene's requested collision update time
* Set the Scene collision update time to 500 ms
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index af85424..e9040e9 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3409,7 +3409,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3409 | scene.AddPhysicsActorTaint(m_physicsActor); | 3409 | scene.AddPhysicsActorTaint(m_physicsActor); |
3410 | //m_physicsActor.OnRequestTerseUpdate += SendTerseUpdateToAllClients; | 3410 | //m_physicsActor.OnRequestTerseUpdate += SendTerseUpdateToAllClients; |
3411 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; | 3411 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; |
3412 | m_physicsActor.SubscribeEvents(1000); | 3412 | m_physicsActor.SubscribeEvents(500); |
3413 | m_physicsActor.LocalID = LocalId; | 3413 | m_physicsActor.LocalID = LocalId; |
3414 | 3414 | ||
3415 | } | 3415 | } |