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authorUbitUmarov2014-07-16 16:16:37 +0100
committerUbitUmarov2014-07-16 16:16:37 +0100
commitfc1bd4567db449ddcc99f142027e68e5b890b1f1 (patch)
treee61e1f2c4f7b6eb09bd427783569827a9bf29855 /OpenSim/Region/Framework
parentMerge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster in... (diff)
parentDifferentiate between requests only the owner should be able to do and those (diff)
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Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs30
2 files changed, 19 insertions, 17 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 535d87a..4d90726 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Scenes
70 public delegate bool IsGridGodHandler(UUID user, Scene requestFromScene); 70 public delegate bool IsGridGodHandler(UUID user, Scene requestFromScene);
71 public delegate bool IsAdministratorHandler(UUID user); 71 public delegate bool IsAdministratorHandler(UUID user);
72 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene); 72 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene);
73 public delegate bool EditParcelPropertiesHandler(UUID user, ILandObject parcel, GroupPowers p, Scene scene); 73 public delegate bool EditParcelPropertiesHandler(UUID user, ILandObject parcel, GroupPowers p, Scene scene, bool allowManager);
74 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene); 74 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene);
75 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); 75 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
76 public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene); 76 public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene);
@@ -763,7 +763,7 @@ namespace OpenSim.Region.Framework.Scenes
763 763
764 #region EDIT PARCEL 764 #region EDIT PARCEL
765 765
766 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p) 766 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, bool allowManager)
767 { 767 {
768 EditParcelPropertiesHandler handler = OnEditParcelProperties; 768 EditParcelPropertiesHandler handler = OnEditParcelProperties;
769 if (handler != null) 769 if (handler != null)
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Framework.Scenes
771 Delegate[] list = handler.GetInvocationList(); 771 Delegate[] list = handler.GetInvocationList();
772 foreach (EditParcelPropertiesHandler h in list) 772 foreach (EditParcelPropertiesHandler h in list)
773 { 773 {
774 if (h(user, parcel, p, m_scene) == false) 774 if (h(user, parcel, p, m_scene, allowManager) == false)
775 return false; 775 return false;
776 } 776 }
777 } 777 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 3e1dcaa..86f60bb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1886,25 +1886,27 @@ namespace OpenSim.Region.Framework.Scenes
1886 { 1886 {
1887 SceneObjectPart part = parts[i]; 1887 SceneObjectPart part = parts[i];
1888 1888
1889 Scene.ForEachRootScenePresence(delegate(ScenePresence avatar) 1889 if (Scene != null)
1890 { 1890 {
1891 if (avatar.ParentID == LocalId) 1891 Scene.ForEachRootScenePresence(delegate(ScenePresence avatar)
1892 avatar.StandUp();
1893
1894 if (!silent)
1895 { 1892 {
1896 part.ClearUpdateSchedule(); 1893 if (avatar.ParentID == LocalId)
1897 if (part == m_rootPart) 1894 avatar.StandUp();
1895
1896 if (!silent)
1898 { 1897 {
1899 if (!IsAttachment 1898 part.ClearUpdateSchedule();
1900 || AttachedAvatar == avatar.ControllingClient.AgentId 1899 if (part == m_rootPart)
1901 || !HasPrivateAttachmentPoint) 1900 {
1902 avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId }); 1901 if (!IsAttachment
1902 || AttachedAvatar == avatar.ControllingClient.AgentId
1903 || !HasPrivateAttachmentPoint)
1904 avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId });
1905 }
1903 } 1906 }
1904 } 1907 });
1905 }); 1908 }
1906 } 1909 }
1907
1908 } 1910 }
1909 1911
1910 public void AddScriptLPS(int count) 1912 public void AddScriptLPS(int count)