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author | Melanie | 2013-01-23 20:29:05 +0100 |
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committer | Melanie | 2013-01-23 20:29:05 +0100 |
commit | c75508ec8d236b45c65c80d479ed7c24dd3343ce (patch) | |
tree | 379fac7034418a9bacf60b05b35a23b5b17ac61d /OpenSim/Region/Framework | |
parent | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and (diff) | |
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Fix a type (Suports => Supports). Also put the normal terrain collision check
into the physics check patch for now since physics doesn't properly return land for some reason (as tested by Nebadon)
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 9d07537..e3bc8c7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2065,11 +2065,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2065 | EventManager.TriggerPrimsLoaded(this); | 2065 | EventManager.TriggerPrimsLoaded(this); |
2066 | } | 2066 | } |
2067 | 2067 | ||
2068 | public bool SuportsRayCastFiltered() | 2068 | public bool SupportsRayCastFiltered() |
2069 | { | 2069 | { |
2070 | if (PhysicsScene == null) | 2070 | if (PhysicsScene == null) |
2071 | return false; | 2071 | return false; |
2072 | return PhysicsScene.SuportsRaycastWorldFiltered(); | 2072 | return PhysicsScene.SupportsRaycastWorldFiltered(); |
2073 | } | 2073 | } |
2074 | 2074 | ||
2075 | public object RayCastFiltered(Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags filter) | 2075 | public object RayCastFiltered(Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags filter) |