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author | Justin Clark-Casey (justincc) | 2012-03-22 22:17:07 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-22 22:17:07 +0000 |
commit | c4b2d24f337eeaf8c7d8e643c3491d491d584cde (patch) | |
tree | 2fb1d6b8dee1c2c278492dca742c4ed69a9341c0 /OpenSim/Region/Framework | |
parent | Added new simple_build_permissions config to the .ini and .example files. (diff) | |
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Add llGiveInventory() test from object to object where both objects are owned by the same user.
Diffstat (limited to 'OpenSim/Region/Framework')
3 files changed, 17 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 15060fd..1334905 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -155,6 +155,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
155 | TaskInventoryItem GetInventoryItem(UUID itemId); | 155 | TaskInventoryItem GetInventoryItem(UUID itemId); |
156 | 156 | ||
157 | /// <summary> | 157 | /// <summary> |
158 | /// Get all inventory items. | ||
159 | /// </summary> | ||
160 | /// <param name="name"></param> | ||
161 | /// <returns> | ||
162 | /// If there are no inventory items then an empty list is returned. | ||
163 | /// </returns> | ||
164 | List<TaskInventoryItem> GetInventoryItems(); | ||
165 | |||
166 | /// <summary> | ||
158 | /// Get inventory items by name. | 167 | /// Get inventory items by name. |
159 | /// </summary> | 168 | /// </summary> |
160 | /// <param name="name"></param> | 169 | /// <param name="name"></param> |
@@ -162,7 +171,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
162 | /// A list of inventory items with that name. | 171 | /// A list of inventory items with that name. |
163 | /// If no inventory item has that name then an empty list is returned. | 172 | /// If no inventory item has that name then an empty list is returned. |
164 | /// </returns> | 173 | /// </returns> |
165 | IList<TaskInventoryItem> GetInventoryItems(string name); | 174 | List<TaskInventoryItem> GetInventoryItems(string name); |
166 | 175 | ||
167 | /// <summary> | 176 | /// <summary> |
168 | /// Get the scene object referenced by an inventory item. | 177 | /// Get the scene object referenced by an inventory item. |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index f2d1915..71a9084 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -590,9 +590,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
590 | /// A list of inventory items with that name. | 590 | /// A list of inventory items with that name. |
591 | /// If no inventory item has that name then an empty list is returned. | 591 | /// If no inventory item has that name then an empty list is returned. |
592 | /// </returns> | 592 | /// </returns> |
593 | public IList<TaskInventoryItem> GetInventoryItems(string name) | 593 | public List<TaskInventoryItem> GetInventoryItems(string name) |
594 | { | 594 | { |
595 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); | 595 | List<TaskInventoryItem> items = new List<TaskInventoryItem>(); |
596 | 596 | ||
597 | lock (m_items) | 597 | lock (m_items) |
598 | { | 598 | { |
@@ -1100,7 +1100,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1100 | 1100 | ||
1101 | public List<TaskInventoryItem> GetInventoryItems() | 1101 | public List<TaskInventoryItem> GetInventoryItems() |
1102 | { | 1102 | { |
1103 | List<TaskInventoryItem> ret = new List<TaskInventoryItem>(); | 1103 | List<TaskInventoryItem> ret = new List<TaskInventoryItem>(); |
1104 | 1104 | ||
1105 | lock (m_items) | 1105 | lock (m_items) |
1106 | ret = new List<TaskInventoryItem>(m_items.Values); | 1106 | ret = new List<TaskInventoryItem>(m_items.Values); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index e16903c..55c80f5 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Framework.Tests | |||
113 | } | 113 | } |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
116 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | 116 | /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned. |
117 | /// </summary> | 117 | /// </summary> |
118 | /// <remarks> | 118 | /// <remarks> |
119 | /// This should place it in the most suitable user folder. | 119 | /// This should place it in the most suitable user folder. |
@@ -142,9 +142,11 @@ namespace OpenSim.Region.Framework.Tests | |||
142 | } | 142 | } |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | 145 | /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned. |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <remarks> | ||
147 | /// This should place it in the most suitable user folder. | 148 | /// This should place it in the most suitable user folder. |
149 | /// </remarks> | ||
148 | [Test] | 150 | [Test] |
149 | public void TestMoveTaskInventoryItemNoParent() | 151 | public void TestMoveTaskInventoryItemNoParent() |
150 | { | 152 | { |