diff options
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework')
4 files changed, 53 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index f344dcc..dd3208a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1472,20 +1472,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
1472 | // m_log.DebugFormat( | 1472 | // m_log.DebugFormat( |
1473 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", | 1473 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", |
1474 | // currentItem.Name, part.Name); | 1474 | // currentItem.Name, part.Name); |
1475 | |||
1476 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | ||
1477 | if (agentTransactions != null) | ||
1478 | { | ||
1479 | agentTransactions.HandleTaskItemUpdateFromTransaction( | ||
1480 | remoteClient, part, transactionID, currentItem); | ||
1481 | 1475 | ||
1482 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | 1476 | // Viewers from at least Linden Lab 1.23 onwards use a capability to update script contents rather |
1483 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | 1477 | // than UDP. With viewers from at least 1.23 onwards, changing properties on scripts (e.g. renaming) causes |
1484 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | 1478 | // this to spew spurious errors and "thing saved" messages. |
1485 | remoteClient.SendAgentAlertMessage("Script saved", false); | 1479 | // Rather than retaining complexity in the code and removing useful error messages, I'm going to |
1486 | else | 1480 | // comment this section out. If this was still working for very old viewers and there is |
1487 | remoteClient.SendAgentAlertMessage("Item saved", false); | 1481 | // a large population using them which cannot upgrade to 1.23 or derivatives then we can revisit |
1488 | } | 1482 | // this - justincc |
1483 | // IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | ||
1484 | // if (agentTransactions != null) | ||
1485 | // { | ||
1486 | // agentTransactions.HandleTaskItemUpdateFromTransaction( | ||
1487 | // remoteClient, part, transactionID, currentItem); | ||
1488 | // | ||
1489 | // if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1490 | // remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1491 | // else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1492 | // remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1493 | // else | ||
1494 | // remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1495 | // } | ||
1489 | 1496 | ||
1490 | // Base ALWAYS has move | 1497 | // Base ALWAYS has move |
1491 | currentItem.BasePermissions |= (uint)PermissionMask.Move; | 1498 | currentItem.BasePermissions |= (uint)PermissionMask.Move; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index cad09b8..739c5fa 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -441,6 +441,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
441 | } | 441 | } |
442 | } | 442 | } |
443 | 443 | ||
444 | public UUID LastOwnerID | ||
445 | { | ||
446 | get { return m_rootPart.LastOwnerID; } | ||
447 | set { m_rootPart.LastOwnerID = value; } | ||
448 | } | ||
449 | |||
444 | public UUID OwnerID | 450 | public UUID OwnerID |
445 | { | 451 | { |
446 | get { return m_rootPart.OwnerID; } | 452 | get { return m_rootPart.OwnerID; } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index ad3bcd5..36d3588 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4520,10 +4520,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
4520 | /// <summary> | 4520 | /// <summary> |
4521 | /// Update the texture entry for this part. | 4521 | /// Update the texture entry for this part. |
4522 | /// </summary> | 4522 | /// </summary> |
4523 | /// <param name="textureEntry"></param> | 4523 | /// <param name="serializedTextureEntry"></param> |
4524 | public void UpdateTextureEntry(byte[] textureEntry) | 4524 | public void UpdateTextureEntry(byte[] serializedTextureEntry) |
4525 | { | ||
4526 | UpdateTextureEntry(new Primitive.TextureEntry(serializedTextureEntry, 0, serializedTextureEntry.Length)); | ||
4527 | } | ||
4528 | |||
4529 | /// <summary> | ||
4530 | /// Update the texture entry for this part. | ||
4531 | /// </summary> | ||
4532 | /// <param name="newTex"></param> | ||
4533 | public void UpdateTextureEntry(Primitive.TextureEntry newTex) | ||
4525 | { | 4534 | { |
4526 | Primitive.TextureEntry newTex = new Primitive.TextureEntry(textureEntry, 0, textureEntry.Length); | ||
4527 | Primitive.TextureEntry oldTex = Shape.Textures; | 4535 | Primitive.TextureEntry oldTex = Shape.Textures; |
4528 | 4536 | ||
4529 | Changed changeFlags = 0; | 4537 | Changed changeFlags = 0; |
@@ -4555,7 +4563,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4555 | break; | 4563 | break; |
4556 | } | 4564 | } |
4557 | 4565 | ||
4558 | m_shape.TextureEntry = textureEntry; | 4566 | m_shape.TextureEntry = newTex.GetBytes(); |
4559 | if (changeFlags != 0) | 4567 | if (changeFlags != 0) |
4560 | TriggerScriptChangedEvent(changeFlags); | 4568 | TriggerScriptChangedEvent(changeFlags); |
4561 | UpdateFlag = UpdateRequired.FULL; | 4569 | UpdateFlag = UpdateRequired.FULL; |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 7c60ddd..3a08271 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1192,8 +1192,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1192 | writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString()); | 1192 | writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString()); |
1193 | writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString()); | 1193 | writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString()); |
1194 | WriteUUID(writer, "GroupID", sop.GroupID, options); | 1194 | WriteUUID(writer, "GroupID", sop.GroupID, options); |
1195 | WriteUUID(writer, "OwnerID", sop.OwnerID, options); | 1195 | |
1196 | WriteUUID(writer, "LastOwnerID", sop.LastOwnerID, options); | 1196 | UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.OwnerID; |
1197 | WriteUUID(writer, "OwnerID", ownerID, options); | ||
1198 | |||
1199 | UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.LastOwnerID; | ||
1200 | WriteUUID(writer, "LastOwnerID", lastOwnerID, options); | ||
1201 | |||
1197 | writer.WriteElementString("BaseMask", sop.BaseMask.ToString()); | 1202 | writer.WriteElementString("BaseMask", sop.BaseMask.ToString()); |
1198 | writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString()); | 1203 | writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString()); |
1199 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); | 1204 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); |
@@ -1277,7 +1282,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1277 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); | 1282 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); |
1278 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); | 1283 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); |
1279 | 1284 | ||
1280 | |||
1281 | WriteUUID(writer, "CreatorID", item.CreatorID, options); | 1285 | WriteUUID(writer, "CreatorID", item.CreatorID, options); |
1282 | 1286 | ||
1283 | if (item.CreatorData != null && item.CreatorData != string.Empty) | 1287 | if (item.CreatorData != null && item.CreatorData != string.Empty) |
@@ -1298,10 +1302,16 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1298 | writer.WriteElementString("InvType", item.InvType.ToString()); | 1302 | writer.WriteElementString("InvType", item.InvType.ToString()); |
1299 | WriteUUID(writer, "ItemID", item.ItemID, options); | 1303 | WriteUUID(writer, "ItemID", item.ItemID, options); |
1300 | WriteUUID(writer, "OldItemID", item.OldItemID, options); | 1304 | WriteUUID(writer, "OldItemID", item.OldItemID, options); |
1301 | WriteUUID(writer, "LastOwnerID", item.LastOwnerID, options); | 1305 | |
1306 | UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.LastOwnerID; | ||
1307 | WriteUUID(writer, "LastOwnerID", lastOwnerID, options); | ||
1308 | |||
1302 | writer.WriteElementString("Name", item.Name); | 1309 | writer.WriteElementString("Name", item.Name); |
1303 | writer.WriteElementString("NextPermissions", item.NextPermissions.ToString()); | 1310 | writer.WriteElementString("NextPermissions", item.NextPermissions.ToString()); |
1304 | WriteUUID(writer, "OwnerID", item.OwnerID, options); | 1311 | |
1312 | UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.OwnerID; | ||
1313 | WriteUUID(writer, "OwnerID", ownerID, options); | ||
1314 | |||
1305 | writer.WriteElementString("CurrentPermissions", item.CurrentPermissions.ToString()); | 1315 | writer.WriteElementString("CurrentPermissions", item.CurrentPermissions.ToString()); |
1306 | WriteUUID(writer, "ParentID", item.ParentID, options); | 1316 | WriteUUID(writer, "ParentID", item.ParentID, options); |
1307 | WriteUUID(writer, "ParentPartID", item.ParentPartID, options); | 1317 | WriteUUID(writer, "ParentPartID", item.ParentPartID, options); |