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author | Dahlia Trimble | 2009-03-11 04:13:35 +0000 |
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committer | Dahlia Trimble | 2009-03-11 04:13:35 +0000 |
commit | 5cc372fab40528e22eef00184878256e8e98d2a5 (patch) | |
tree | f0a878ea2b5501949c689ffa8fe66f83bb0815a9 /OpenSim/Region/Framework | |
parent | Remove chained tests in BasicGridTest.cs. (diff) | |
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add a taint to SOP.UpdateShape() - addresses Mantis #3277
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4efadc3..f178550 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3495,6 +3495,7 @@ if (m_shape != null) { | |||
3495 | if (PhysActor != null) | 3495 | if (PhysActor != null) |
3496 | { | 3496 | { |
3497 | PhysActor.Shape = m_shape; | 3497 | PhysActor.Shape = m_shape; |
3498 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | ||
3498 | } | 3499 | } |
3499 | 3500 | ||
3500 | // This is what makes vehicle trailers work | 3501 | // This is what makes vehicle trailers work |