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authorJustin Clark-Casey (justincc)2010-02-01 22:29:21 +0000
committerJustin Clark-Casey (justincc)2010-02-01 22:29:21 +0000
commit5432925a3b153737adf7f59483e05202068ce2af (patch)
tree7672a2198132d278f0d4d3c1c38bb99e98116564 /OpenSim/Region/Framework
parentremove now duplicated shape code from LSL_Api.cs (diff)
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move hollow sphere faces bug back up to LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 33c3fcf..4f9beb7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3053,7 +3053,7 @@ namespace OpenSim.Region.Framework.Scenes
3053 ret = 1; 3053 ret = 1;
3054 if (hasCut) ret += 2; 3054 if (hasCut) ret += 2;
3055 if (hasDimple) ret += 2; 3055 if (hasDimple) ret += 2;
3056 if (hasHollow) ret += 3; // Emulate lsl on secondlife (according to documentation it should have added only +1) 3056 if (hasHollow) ret += 1;
3057 break; 3057 break;
3058 case PrimType.TORUS: 3058 case PrimType.TORUS:
3059 ret = 1; 3059 ret = 1;