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author | Melanie | 2009-08-07 20:43:23 +0100 |
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committer | Melanie | 2009-08-07 20:43:23 +0100 |
commit | 4ee8d8a813f6ee164fb361fbf6c26384b668bd1a (patch) | |
tree | 73d8679ede11b3dcc13239f149d8e385e0431b15 /OpenSim/Region/Framework | |
parent | Temporailiy add some info output in config load (diff) | |
download | opensim-SC-4ee8d8a813f6ee164fb361fbf6c26384b668bd1a.zip opensim-SC-4ee8d8a813f6ee164fb361fbf6c26384b668bd1a.tar.gz opensim-SC-4ee8d8a813f6ee164fb361fbf6c26384b668bd1a.tar.bz2 opensim-SC-4ee8d8a813f6ee164fb361fbf6c26384b668bd1a.tar.xz |
Another stab at cmickeyb's patch for script GC.
Moved the Close() for the appdomain-hosted parts into a new destructor
on ScriptInstance.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 16 |
2 files changed, 14 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 086496e..1d4d6d7 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -953,11 +953,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
953 | // this lets us keep track of nasty script events like timer, etc. | 953 | // this lets us keep track of nasty script events like timer, etc. |
954 | public void TriggerTimerEvent(uint objLocalID, double Interval) | 954 | public void TriggerTimerEvent(uint objLocalID, double Interval) |
955 | { | 955 | { |
956 | handlerScriptTimerEvent = OnScriptTimerEvent; | 956 | throw new NotImplementedException("TriggerTimerEvent was thought to be not used anymore and the registration for the event from scene object part has been commented out due to a memory leak"); |
957 | if (handlerScriptTimerEvent != null) | 957 | //handlerScriptTimerEvent = OnScriptTimerEvent; |
958 | { | 958 | //if (handlerScriptTimerEvent != null) |
959 | handlerScriptTimerEvent(objLocalID, Interval); | 959 | //{ |
960 | } | 960 | // handlerScriptTimerEvent(objLocalID, Interval); |
961 | //} | ||
961 | } | 962 | } |
962 | 963 | ||
963 | /// <summary> | 964 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index bc11709..61dfa52 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3673,14 +3673,14 @@ if (m_shape != null) { | |||
3673 | return; | 3673 | return; |
3674 | } | 3674 | } |
3675 | 3675 | ||
3676 | if ((GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0) | 3676 | //if ((GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0) |
3677 | { | 3677 | //{ |
3678 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent += handleTimerAccounting; | 3678 | // m_parentGroup.Scene.EventManager.OnScriptTimerEvent += handleTimerAccounting; |
3679 | } | 3679 | //} |
3680 | else | 3680 | //else |
3681 | { | 3681 | //{ |
3682 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting; | 3682 | // m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting; |
3683 | } | 3683 | //} |
3684 | 3684 | ||
3685 | LocalFlags=(PrimFlags)objectflagupdate; | 3685 | LocalFlags=(PrimFlags)objectflagupdate; |
3686 | 3686 | ||