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author | Melanie Thielker | 2009-04-14 03:22:02 +0000 |
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committer | Melanie Thielker | 2009-04-14 03:22:02 +0000 |
commit | 285dfe305550dc3f47f934ef96ae0c1b0b87aa60 (patch) | |
tree | af3f69e3db42e527b43e3e9621a76da87c39bbee /OpenSim/Region/Framework | |
parent | This was needed for the prior commit. (diff) | |
download | opensim-SC-285dfe305550dc3f47f934ef96ae0c1b0b87aa60.zip opensim-SC-285dfe305550dc3f47f934ef96ae0c1b0b87aa60.tar.gz opensim-SC-285dfe305550dc3f47f934ef96ae0c1b0b87aa60.tar.bz2 opensim-SC-285dfe305550dc3f47f934ef96ae0c1b0b87aa60.tar.xz |
Add the RegionLoaded(Scene) API to the new region module interface to allow
region modules to use another region module's interfaces and events in
a scene context
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs index 265b464..9d2327a 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionModuleBase.cs | |||
@@ -71,6 +71,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
71 | /// A <see cref="Scene"/> | 71 | /// A <see cref="Scene"/> |
72 | /// </param> | 72 | /// </param> |
73 | void RemoveRegion(Scene scene); | 73 | void RemoveRegion(Scene scene); |
74 | |||
75 | /// <summary> | ||
76 | /// This will be called once for every scene loaded. In a shared module | ||
77 | /// this will be multiple times in one instance, while a nonshared | ||
78 | /// module instance will only be called once. | ||
79 | /// This method is called after AddRegion has been called in all | ||
80 | /// modules for that scene, providing an opportunity to request | ||
81 | /// another module's interface, or hook an event from another module. | ||
82 | /// </summary> | ||
83 | /// <param name="scene"> | ||
84 | /// A <see cref="Scene"/> | ||
85 | /// </param> | ||
86 | void RegionLoaded(Scene scene); | ||
74 | } | 87 | } |
75 | 88 | ||
76 | } | 89 | } |