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author | diva | 2009-02-20 00:18:18 +0000 |
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committer | diva | 2009-02-20 00:18:18 +0000 |
commit | e725e485fa72bcdba03df9ed7d0b007b6e548eb3 (patch) | |
tree | 170e838680340bd28e831f2735fe25cf3ec63157 /OpenSim/Region/Framework | |
parent | * Fixed erroneously reverted xmlns (diff) | |
download | opensim-SC-e725e485fa72bcdba03df9ed7d0b007b6e548eb3.zip opensim-SC-e725e485fa72bcdba03df9ed7d0b007b6e548eb3.tar.gz opensim-SC-e725e485fa72bcdba03df9ed7d0b007b6e548eb3.tar.bz2 opensim-SC-e725e485fa72bcdba03df9ed7d0b007b6e548eb3.tar.xz |
This moves the 2 friends-related interregion messages out of OGS1 and into the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 23c4478..1f6d647 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2743,16 +2743,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2743 | return CommsManager.GetFriendRegionInfos(uuids); | 2743 | return CommsManager.GetFriendRegionInfos(uuids); |
2744 | } | 2744 | } |
2745 | 2745 | ||
2746 | public List<UUID> InformFriendsInOtherRegion(UUID agentId, ulong destRegionHandle, List<UUID> friends, bool online) | ||
2747 | { | ||
2748 | return CommsManager.InformFriendsInOtherRegion(agentId, destRegionHandle, friends, online); | ||
2749 | } | ||
2750 | |||
2751 | public bool TriggerTerminateFriend(ulong regionHandle, UUID agentID, UUID exFriendID) | ||
2752 | { | ||
2753 | return CommsManager.TriggerTerminateFriend(regionHandle, agentID, exFriendID); | ||
2754 | } | ||
2755 | |||
2756 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) | 2746 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) |
2757 | { | 2747 | { |
2758 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); | 2748 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); |