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authorMelanie2010-12-17 22:50:25 +0000
committerMelanie2010-12-17 22:50:25 +0000
commita82112a47cc9285629fd11c5e75586532c26aef0 (patch)
tree48e2de146a91f31973578a6706188bf2d6477a11 /OpenSim/Region/Framework
parentFix notecards that end with an embedded object causing an exception (diff)
parentFix notecards that end with an embedded object causing an exception (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/EntityManager.cs3
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs16
4 files changed, 15 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs
index 0defa93..1812bd2 100644
--- a/OpenSim/Region/Framework/Scenes/EntityManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs
@@ -36,7 +36,8 @@ namespace OpenSim.Region.Framework.Scenes
36{ 36{
37 public class EntityManager 37 public class EntityManager
38 { 38 {
39 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 39// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
40 private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); 41 private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>();
41 42
42 public int Count 43 public int Count
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 1295e58..66439ab 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Framework.Scenes
91 91
92 public class ScenePermissions 92 public class ScenePermissions
93 { 93 {
94 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 94// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
95 95
96 private Scene m_scene; 96 private Scene m_scene;
97 97
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes
131 public event IssueEstateCommandHandler OnIssueEstateCommand; 131 public event IssueEstateCommandHandler OnIssueEstateCommand;
132 public event IsGodHandler OnIsGod; 132 public event IsGodHandler OnIsGod;
133 public event IsAdministratorHandler OnIsAdministrator; 133 public event IsAdministratorHandler OnIsAdministrator;
134 public event EditParcelHandler OnEditParcel; 134// public event EditParcelHandler OnEditParcel;
135 public event EditParcelPropertiesHandler OnEditParcelProperties; 135 public event EditParcelPropertiesHandler OnEditParcelProperties;
136 public event SellParcelHandler OnSellParcel; 136 public event SellParcelHandler OnSellParcel;
137 public event AbandonParcelHandler OnAbandonParcel; 137 public event AbandonParcelHandler OnAbandonParcel;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 45625d6..3776d47 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -136,9 +136,9 @@ namespace OpenSim.Region.Framework.Scenes
136 // TODO: Possibly stop other classes being able to manipulate this directly. 136 // TODO: Possibly stop other classes being able to manipulate this directly.
137 private SceneGraph m_sceneGraph; 137 private SceneGraph m_sceneGraph;
138 private volatile int m_bordersLocked; 138 private volatile int m_bordersLocked;
139 private int m_RestartTimerCounter; 139// private int m_RestartTimerCounter;
140 private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing 140 private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing
141 private int m_incrementsof15seconds; 141// private int m_incrementsof15seconds;
142 private volatile bool m_backingup; 142 private volatile bool m_backingup;
143 private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); 143 private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>();
144 private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); 144 private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>();
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Framework.Scenes
151 private int m_update_events = 1; 151 private int m_update_events = 1;
152 private int m_update_backup = 200; 152 private int m_update_backup = 200;
153 private int m_update_terrain = 50; 153 private int m_update_terrain = 50;
154 private int m_update_land = 1; 154// private int m_update_land = 1;
155 private int m_update_coarse_locations = 80; 155 private int m_update_coarse_locations = 80;
156 156
157 private int frameMS; 157 private int frameMS;
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes
192 private Timer m_mapGenerationTimer = new Timer(); 192 private Timer m_mapGenerationTimer = new Timer();
193 private bool m_generateMaptiles; 193 private bool m_generateMaptiles;
194 194
195 private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); 195// private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>();
196 196
197 #endregion Fields 197 #endregion Fields
198 198
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 6c13eb5..b2b3ad9 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1114,15 +1114,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1114 WriteVector(writer, "AngularVelocity", sop.AngularVelocity); 1114 WriteVector(writer, "AngularVelocity", sop.AngularVelocity);
1115 WriteVector(writer, "Acceleration", sop.Acceleration); 1115 WriteVector(writer, "Acceleration", sop.Acceleration);
1116 writer.WriteElementString("Description", sop.Description); 1116 writer.WriteElementString("Description", sop.Description);
1117 if (sop.Color != null) 1117
1118 { 1118 writer.WriteStartElement("Color");
1119 writer.WriteStartElement("Color"); 1119 writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture));
1120 writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture)); 1120 writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture));
1121 writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture)); 1121 writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture));
1122 writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture)); 1122 writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture));
1123 writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture)); 1123 writer.WriteEndElement();
1124 writer.WriteEndElement();
1125 }
1126 1124
1127 writer.WriteElementString("Text", sop.Text); 1125 writer.WriteElementString("Text", sop.Text);
1128 writer.WriteElementString("SitName", sop.SitName); 1126 writer.WriteElementString("SitName", sop.SitName);