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author | Melanie | 2012-01-30 22:30:20 +0100 |
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committer | Melanie | 2012-01-30 22:30:20 +0100 |
commit | a0206e5a17a128a03e93b48ffedea709f8470f09 (patch) | |
tree | 91053693488de1a5a66a9ba666d8c13e4f3c30ca /OpenSim/Region/Framework | |
parent | Fix displaying landmark and search info properly with long names (diff) | |
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Comment debug spam
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index bac356e..c7c90da 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1755,9 +1755,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1755 | if (pos.Z - terrainHeight < 0.2) | 1755 | if (pos.Z - terrainHeight < 0.2) |
1756 | pos.Z = terrainHeight; | 1756 | pos.Z = terrainHeight; |
1757 | 1757 | ||
1758 | m_log.DebugFormat( | 1758 | // m_log.DebugFormat( |
1759 | "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", | 1759 | // "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", |
1760 | Name, pos, terrainHeight, m_scene.RegionInfo.RegionName); | 1760 | // Name, pos, terrainHeight, m_scene.RegionInfo.RegionName); |
1761 | 1761 | ||
1762 | if (noFly) | 1762 | if (noFly) |
1763 | Flying = false; | 1763 | Flying = false; |