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authorMelanie2011-05-05 09:49:10 +0100
committerMelanie2011-05-05 09:49:10 +0100
commit4beb0c9b9b402c1e8f70a02c0efa557c1f292f1c (patch)
tree24e24cb7b424df74b13788d28be9d7588fbd99d0 /OpenSim/Region/Framework
parentMerge branch 'master' into careminster-presence-refactor (diff)
parentTest m_Enabled on RemoveRegion. (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs14
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
3 files changed, 11 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
index 73bffa0..522c82d 100644
--- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
@@ -34,31 +34,27 @@ namespace OpenSim.Region.Framework.Interfaces
34{ 34{
35 public interface ICapabilitiesModule 35 public interface ICapabilitiesModule
36 { 36 {
37 void NewUserConnection(AgentCircuitData agent);
38
39 /// <summary> 37 /// <summary>
40 /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent, 38 /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent,
41 /// then it is replaced by a new CAPS handler. 39 /// then it is replaced by a new CAPS handler.
42 ///
43 /// FIXME: On login this is called twice, once for the login and once when the connection is made.
44 /// This is somewhat innefficient and should be fixed. The initial login creation is necessary
45 /// since the client asks for capabilities immediately after being informed of the seed.
46 /// </summary> 40 /// </summary>
47 /// <param name="agentId"></param> 41 /// <param name="agentId"></param>
48 /// <param name="capsObjectPath"></param> 42 /// <param name="capsObjectPath"></param>
49 void AddCapsHandler(UUID agentId); 43 void CreateCaps(UUID agentId);
50 44
51 /// <summary> 45 /// <summary>
52 /// Remove the caps handler for a given agent. 46 /// Remove the caps handler for a given agent.
53 /// </summary> 47 /// </summary>
54 /// <param name="agentId"></param> 48 /// <param name="agentId"></param>
55 void RemoveCapsHandler(UUID agentId); 49 void RemoveCaps(UUID agentId);
56 50
57 /// <summary> 51 /// <summary>
58 /// Will return null if the agent doesn't have a caps handler registered 52 /// Will return null if the agent doesn't have a caps handler registered
59 /// </summary> 53 /// </summary>
60 /// <param name="agentId"></param> 54 /// <param name="agentId"></param>
61 Caps GetCapsHandlerForUser(UUID agentId); 55 Caps GetCapsForUser(UUID agentId);
56
57 void SetAgentCapsSeeds(AgentCircuitData agent);
62 58
63 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); 59 Dictionary<ulong, string> GetChildrenSeeds(UUID agentID);
64 60
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 81e4952..bfa5d17 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -57,5 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
57 bool isModerator, bool textMute); 57 bool isModerator, bool textMute);
58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); 58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); 59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
60 OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono);
61 OSD BuildEvent(string eventName, OSD eventBody);
60 } 62 }
61} 63}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index bbf36f1..758a2eb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3151,7 +3151,7 @@ namespace OpenSim.Region.Framework.Scenes
3151 m_sceneGraph.removeUserCount(!childagentYN); 3151 m_sceneGraph.removeUserCount(!childagentYN);
3152 3152
3153 if (CapsModule != null) 3153 if (CapsModule != null)
3154 CapsModule.RemoveCapsHandler(agentID); 3154 CapsModule.RemoveCaps(agentID);
3155 3155
3156 // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever 3156 // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever
3157 // this method is doing is HORRIBLE!!! 3157 // this method is doing is HORRIBLE!!!
@@ -3431,8 +3431,8 @@ namespace OpenSim.Region.Framework.Scenes
3431 3431
3432 if (CapsModule != null) 3432 if (CapsModule != null)
3433 { 3433 {
3434 CapsModule.NewUserConnection(agent); 3434 CapsModule.SetAgentCapsSeeds(agent);
3435 CapsModule.AddCapsHandler(agent.AgentID); 3435 CapsModule.CreateCaps(agent.AgentID);
3436 } 3436 }
3437 } 3437 }
3438 else 3438 else
@@ -3450,7 +3450,7 @@ namespace OpenSim.Region.Framework.Scenes
3450 sp.AdjustKnownSeeds(); 3450 sp.AdjustKnownSeeds();
3451 3451
3452 if (CapsModule != null) 3452 if (CapsModule != null)
3453 CapsModule.NewUserConnection(agent); 3453 CapsModule.SetAgentCapsSeeds(agent);
3454 } 3454 }
3455 } 3455 }
3456 3456