aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework
diff options
context:
space:
mode:
authorMelanie2012-03-02 22:19:28 +0100
committerMelanie2012-03-02 22:19:28 +0100
commit458f295fdbc16a9861e1f6ee19fbfb54230a138b (patch)
tree9b9360c5bc0925e99fadbd897fd1a60b8334127e /OpenSim/Region/Framework
parentFix and hook up llTeleportAgent (diff)
downloadopensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.zip
opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.gz
opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.bz2
opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.xz
This still causes terrain artefacts
Revert " fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1." This reverts commit 15bc539bd49e7a09c1ec6e539871cde5eee6032e.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions