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author | Justin Clark-Casey (justincc) | 2012-10-23 01:50:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-23 01:52:10 +0100 |
commit | 4578ff74fec7500902f58fbdee6ce5a6b39601fb (patch) | |
tree | 5058ada18085a83ae8a76a791ba1052c7025b6d6 /OpenSim/Region/Framework | |
parent | minor: Get content type handler logger to log "unset" for the content type in... (diff) | |
download | opensim-SC-4578ff74fec7500902f58fbdee6ce5a6b39601fb.zip opensim-SC-4578ff74fec7500902f58fbdee6ce5a6b39601fb.tar.gz opensim-SC-4578ff74fec7500902f58fbdee6ce5a6b39601fb.tar.bz2 opensim-SC-4578ff74fec7500902f58fbdee6ce5a6b39601fb.tar.xz |
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
This introduces a pull stat type in addition to the push stat type.
A pull stat takes a method on construction which knows how to update the stat on request.
In this way, special interfaces for pull stat collection are not necessary.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 2addb5b..b9d615e 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -245,11 +245,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
245 | = new Stat( | 245 | = new Stat( |
246 | "SlowFrames", | 246 | "SlowFrames", |
247 | "Slow Frames", | 247 | "Slow Frames", |
248 | "Number of frames where frame time has been significantly longer than the desired frame time.", | ||
248 | " frames", | 249 | " frames", |
249 | "scene", | 250 | "scene", |
250 | m_scene.Name, | 251 | m_scene.Name, |
251 | StatVerbosity.Info, | 252 | StatType.Push, |
252 | "Number of frames where frame time has been significantly longer than the desired frame time."); | 253 | null, |
254 | StatVerbosity.Info); | ||
253 | 255 | ||
254 | StatsManager.RegisterStat(SlowFramesStat); | 256 | StatsManager.RegisterStat(SlowFramesStat); |
255 | } | 257 | } |