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author | Melanie | 2011-10-25 01:51:24 +0100 |
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committer | Melanie | 2011-10-25 01:51:24 +0100 |
commit | 2895789bd0dbbfcd01903ddcc3c8c961ef612fbc (patch) | |
tree | f8170f3533497ae90e9de1b6d542cac31a22fea8 /OpenSim/Region/Framework | |
parent | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge (diff) | |
parent | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... (diff) | |
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Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index c6264b5..370c55b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3071,7 +3071,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3071 | //if (LocalId != ParentGroup.RootPart.LocalId) | 3071 | //if (LocalId != ParentGroup.RootPart.LocalId) |
3072 | //isattachment = ParentGroup.RootPart.IsAttachment; | 3072 | //isattachment = ParentGroup.RootPart.IsAttachment; |
3073 | 3073 | ||
3074 | remoteClient.SendPrimUpdate(this, PrimUpdateFlags.FullUpdate); | 3074 | remoteClient.SendEntityUpdate(this, PrimUpdateFlags.FullUpdate); |
3075 | ParentGroup.Scene.StatsReporter.AddObjectUpdates(1); | 3075 | ParentGroup.Scene.StatsReporter.AddObjectUpdates(1); |
3076 | } | 3076 | } |
3077 | 3077 | ||
@@ -4849,7 +4849,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4849 | 4849 | ||
4850 | // Causes this thread to dig into the Client Thread Data. | 4850 | // Causes this thread to dig into the Client Thread Data. |
4851 | // Remember your locking here! | 4851 | // Remember your locking here! |
4852 | remoteClient.SendPrimUpdate( | 4852 | remoteClient.SendEntityUpdate( |
4853 | this, | 4853 | this, |
4854 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity | 4854 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity |
4855 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); | 4855 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3dec218..bdfad40 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2808,7 +2808,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2808 | 2808 | ||
2809 | //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity); | 2809 | //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity); |
2810 | 2810 | ||
2811 | remoteClient.SendPrimUpdate( | 2811 | remoteClient.SendEntityUpdate( |
2812 | this, | 2812 | this, |
2813 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity | 2813 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity |
2814 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); | 2814 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); |