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authorMelanie Thielker2014-08-11 02:30:09 +0200
committerMelanie Thielker2014-08-11 02:31:29 +0200
commit0eaabef1dc8ac18319fa77c699e50226df5ca2bd (patch)
treebae3c1eaa47b8bce5c06279d278b4571b682102f /OpenSim/Region/Framework
parentMake texture anims work right on singu (diff)
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Fix a condition check
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a3c60ea..566605a 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1880,7 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes
1880 1880
1881 public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim) 1881 public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim)
1882 { 1882 {
1883 if (((int)pTexAnim.Flags & 1) == 0) // ANIM_ON 1883 if (((int)pTexAnim.Flags & 1) != 0) // ANIM_ON
1884 { 1884 {
1885 byte[] data = new byte[16]; 1885 byte[] data = new byte[16];
1886 int pos = 0; 1886 int pos = 0;