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author | Melanie | 2010-11-08 03:06:58 +0000 |
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committer | Melanie | 2010-11-08 03:06:58 +0000 |
commit | 798abd1508354e8af824f97121bc834d98e85648 (patch) | |
tree | 27b7e703a71366908c6d92877b4f737867b7ede0 /OpenSim/Region/Framework/Scenes | |
parent | Fix merge artefacts (diff) | |
download | opensim-SC-798abd1508354e8af824f97121bc834d98e85648.zip opensim-SC-798abd1508354e8af824f97121bc834d98e85648.tar.gz opensim-SC-798abd1508354e8af824f97121bc834d98e85648.tar.bz2 opensim-SC-798abd1508354e8af824f97121bc834d98e85648.tar.xz |
Reinstate a lost fix
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3fc195a..94a773d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3164,8 +3164,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3164 | 3164 | ||
3165 | m_eventManager.TriggerOnRemovePresence(agentID); | 3165 | m_eventManager.TriggerOnRemovePresence(agentID); |
3166 | 3166 | ||
3167 | CleanDroppedAttachments(); | ||
3168 | |||
3169 | ForEachClient( | 3167 | ForEachClient( |
3170 | delegate(IClientAPI client) | 3168 | delegate(IClientAPI client) |
3171 | { | 3169 | { |
@@ -3198,6 +3196,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3198 | } | 3196 | } |
3199 | 3197 | ||
3200 | m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode); | 3198 | m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode); |
3199 | CleanDroppedAttachments(); | ||
3201 | //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | 3200 | //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); |
3202 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); | 3201 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); |
3203 | } | 3202 | } |