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author | Justin Clark-Casey (justincc) | 2011-08-24 22:34:26 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-24 22:34:26 +0100 |
commit | 6d4432f44009d7f7f3e52c56e8ccc994494ec529 (patch) | |
tree | 197fa7cf8ae1c4f3a07b9598fb242519a80ef55a /OpenSim/Region/Framework/Scenes | |
parent | extend initial rez regression test to check that attachment is phantom (diff) | |
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refactor: simplify EntityBase.IsDeleted property
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EntityBase.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
3 files changed, 5 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs index 6fd38e5..213431a 100644 --- a/OpenSim/Region/Framework/Scenes/EntityBase.cs +++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs | |||
@@ -66,12 +66,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Signals whether this entity was in a scene but has since been removed from it. | 67 | /// Signals whether this entity was in a scene but has since been removed from it. |
68 | /// </summary> | 68 | /// </summary> |
69 | public bool IsDeleted | 69 | public bool IsDeleted { get; protected internal set; } |
70 | { | ||
71 | get { return m_isDeleted; } | ||
72 | set { m_isDeleted = value; } | ||
73 | } | ||
74 | protected bool m_isDeleted; | ||
75 | 70 | ||
76 | protected Vector3 m_pos; | 71 | protected Vector3 m_pos; |
77 | 72 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 079148f..8f0fa55 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1832,7 +1832,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1832 | // an object has been deleted from a scene before update was processed. | 1832 | // an object has been deleted from a scene before update was processed. |
1833 | // A more fundamental overhaul of the update mechanism is required to eliminate all | 1833 | // A more fundamental overhaul of the update mechanism is required to eliminate all |
1834 | // the race conditions. | 1834 | // the race conditions. |
1835 | if (m_isDeleted) | 1835 | if (IsDeleted) |
1836 | return; | 1836 | return; |
1837 | 1837 | ||
1838 | // Even temporary objects take part in physics (e.g. temp-on-rez bullets) | 1838 | // Even temporary objects take part in physics (e.g. temp-on-rez bullets) |
@@ -2142,7 +2142,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2142 | } | 2142 | } |
2143 | 2143 | ||
2144 | m_scene.UnlinkSceneObject(objectGroup, true); | 2144 | m_scene.UnlinkSceneObject(objectGroup, true); |
2145 | objectGroup.m_isDeleted = true; | 2145 | objectGroup.IsDeleted = true; |
2146 | 2146 | ||
2147 | objectGroup.m_parts.Clear(); | 2147 | objectGroup.m_parts.Clear(); |
2148 | 2148 | ||
@@ -3385,7 +3385,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3385 | public virtual ISceneObject CloneForNewScene() | 3385 | public virtual ISceneObject CloneForNewScene() |
3386 | { | 3386 | { |
3387 | SceneObjectGroup sog = Copy(false); | 3387 | SceneObjectGroup sog = Copy(false); |
3388 | sog.m_isDeleted = false; | 3388 | sog.IsDeleted = false; |
3389 | return sog; | 3389 | return sog; |
3390 | } | 3390 | } |
3391 | 3391 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 9518161..def4ecb 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3809,7 +3809,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3809 | List<AvatarAttachment> attachments = m_appearance.GetAttachments(); | 3809 | List<AvatarAttachment> attachments = m_appearance.GetAttachments(); |
3810 | foreach (AvatarAttachment attach in attachments) | 3810 | foreach (AvatarAttachment attach in attachments) |
3811 | { | 3811 | { |
3812 | if (m_isDeleted) | 3812 | if (IsDeleted) |
3813 | return; | 3813 | return; |
3814 | 3814 | ||
3815 | int p = attach.AttachPoint; | 3815 | int p = attach.AttachPoint; |