aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes
diff options
context:
space:
mode:
authorMelanie Thielker2017-03-31 14:50:14 +0100
committerMelanie Thielker2017-03-31 14:50:14 +0100
commit5587ee45005bd99ee01cefd8fb3ae3f2b91bf284 (patch)
tree2863324dc4f7832d60c22118268b8a432fb7c1bf /OpenSim/Region/Framework/Scenes
parentadd CanSellObject() permitions check functions (diff)
parentIf a DNS resolution fails on an outbound request, simply allow it (diff)
downloadopensim-SC-5587ee45005bd99ee01cefd8fb3ae3f2b91bf284.zip
opensim-SC-5587ee45005bd99ee01cefd8fb3ae3f2b91bf284.tar.gz
opensim-SC-5587ee45005bd99ee01cefd8fb3ae3f2b91bf284.tar.bz2
opensim-SC-5587ee45005bd99ee01cefd8fb3ae3f2b91bf284.tar.xz
Merge branch 'melanie'
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rwxr-xr-xOpenSim/Region/Framework/Scenes/Scene.cs73
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
2 files changed, 71 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 5f99b73..c5b082c 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -540,6 +540,9 @@ namespace OpenSim.Region.Framework.Scenes
540 private Timer m_mapGenerationTimer = new Timer(); 540 private Timer m_mapGenerationTimer = new Timer();
541 private bool m_generateMaptiles; 541 private bool m_generateMaptiles;
542 542
543 protected int m_lastHealth = -1;
544 protected int m_lastUsers = -1;
545
543 #endregion Fields 546 #endregion Fields
544 547
545 #region Properties 548 #region Properties
@@ -1212,6 +1215,30 @@ namespace OpenSim.Region.Framework.Scenes
1212 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 1215 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
1213 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 1216 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
1214 1217
1218 IConfig restartConfig = config.Configs["RestartModule"];
1219 if (restartConfig != null)
1220 {
1221 string markerPath = restartConfig.GetString("MarkerPath", String.Empty);
1222
1223 if (markerPath != String.Empty)
1224 {
1225 string path = Path.Combine(markerPath, RegionInfo.RegionID.ToString() + ".started");
1226 try
1227 {
1228 string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
1229 FileStream fs = File.Create(path);
1230 System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
1231 Byte[] buf = enc.GetBytes(pidstring);
1232 fs.Write(buf, 0, buf.Length);
1233 fs.Close();
1234 }
1235 catch (Exception)
1236 {
1237 }
1238 }
1239 }
1240
1241 StartTimerWatchdog();
1215 } 1242 }
1216 1243
1217 public Scene(RegionInfo regInfo) 1244 public Scene(RegionInfo regInfo)
@@ -1482,6 +1509,14 @@ namespace OpenSim.Region.Framework.Scenes
1482 return; 1509 return;
1483 } 1510 }
1484 1511
1512 IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
1513 if (etcd != null)
1514 {
1515 etcd.Delete("Health");
1516 etcd.Delete("HealthFlags");
1517 etcd.Delete("RootAgents");
1518 }
1519
1485 m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); 1520 m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
1486 1521
1487 1522
@@ -1520,6 +1555,8 @@ namespace OpenSim.Region.Framework.Scenes
1520 m_log.Debug("[SCENE]: Persisting changed objects"); 1555 m_log.Debug("[SCENE]: Persisting changed objects");
1521 Backup(true); 1556 Backup(true);
1522 1557
1558 m_log.Debug("[SCENE]: Closing scene");
1559
1523 m_sceneGraph.Close(); 1560 m_sceneGraph.Close();
1524 1561
1525 base.Close(); 1562 base.Close();
@@ -3989,7 +4026,7 @@ namespace OpenSim.Region.Framework.Scenes
3989 4026
3990 if (!LoginsEnabled) 4027 if (!LoginsEnabled)
3991 { 4028 {
3992 reason = "Logins Disabled"; 4029 reason = "Logins to this region are disabled";
3993 return false; 4030 return false;
3994 } 4031 }
3995 4032
@@ -5512,23 +5549,24 @@ Label_GroupsDone:
5512 return 0; 5549 return 0;
5513 } 5550 }
5514 5551
5515 if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 1000) 5552 if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 2000)
5516 { 5553 {
5517 health+=1; 5554 health+=1;
5518 flags |= 1; 5555 flags |= 1;
5519 } 5556 }
5520 5557
5521 if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 1000) 5558 if (Util.EnvironmentTickCountSubtract(m_lastIncoming) < 2000)
5522 { 5559 {
5523 health+=1; 5560 health+=1;
5524 flags |= 2; 5561 flags |= 2;
5525 } 5562 }
5526 5563
5527 if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 1000) 5564 if (Util.EnvironmentTickCountSubtract(m_lastOutgoing) < 2000)
5528 { 5565 {
5529 health+=1; 5566 health+=1;
5530 flags |= 4; 5567 flags |= 4;
5531 } 5568 }
5569 /*
5532 else 5570 else
5533 { 5571 {
5534int pid = System.Diagnostics.Process.GetCurrentProcess().Id; 5572int pid = System.Diagnostics.Process.GetCurrentProcess().Id;
@@ -5541,6 +5579,7 @@ proc.WaitForExit();
5541Thread.Sleep(1000); 5579Thread.Sleep(1000);
5542Environment.Exit(1); 5580Environment.Exit(1);
5543 } 5581 }
5582 */
5544 5583
5545 if (flags != 7) 5584 if (flags != 7)
5546 return health; 5585 return health;
@@ -6305,6 +6344,32 @@ Environment.Exit(1);
6305 public void TimerWatchdog(object sender, ElapsedEventArgs e) 6344 public void TimerWatchdog(object sender, ElapsedEventArgs e)
6306 { 6345 {
6307 CheckHeartbeat(); 6346 CheckHeartbeat();
6347
6348 IEtcdModule etcd = RequestModuleInterface<IEtcdModule>();
6349 int flags;
6350 string message;
6351 if (etcd != null)
6352 {
6353 int health = GetHealth(out flags, out message);
6354 if (health != m_lastHealth)
6355 {
6356 m_lastHealth = health;
6357
6358 etcd.Store("Health", health.ToString(), 300000);
6359 etcd.Store("HealthFlags", flags.ToString(), 300000);
6360 }
6361
6362 int roots = 0;
6363 foreach (ScenePresence sp in GetScenePresences())
6364 if (!sp.IsChildAgent && !sp.IsNPC)
6365 roots++;
6366
6367 if (m_lastUsers != roots)
6368 {
6369 m_lastUsers = roots;
6370 etcd.Store("RootAgents", roots.ToString(), 300000);
6371 }
6372 }
6308 } 6373 }
6309 6374
6310 /// This method deals with movement when an avatar is automatically moving (but this is distinct from the 6375 /// This method deals with movement when an avatar is automatically moving (but this is distinct from the
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 45196bb..bf4d60c 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -376,6 +376,8 @@ namespace OpenSim.Region.Framework.Scenes
376 public bool m_dupeInProgress = false; 376 public bool m_dupeInProgress = false;
377 internal Dictionary<UUID, string> m_savedScriptState; 377 internal Dictionary<UUID, string> m_savedScriptState;
378 378
379 public UUID MonitoringObject { get; set; }
380
379 #region Properties 381 #region Properties
380 382
381 /// <summary> 383 /// <summary>