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authorJustin Clark-Casey (justincc)2009-09-16 18:20:55 +0100
committerJustin Clark-Casey (justincc)2009-09-16 18:20:55 +0100
commit35260faead29c590bf01c1eb02130cfac22c38ad (patch)
treea2a8e6bc038440311bcdda6cfd9331af47e0059f /OpenSim/Region/Framework/Scenes
parent This fix allows you to configure a script-to-console-log channel (diff)
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on iar save/load, let the user know if they put in the wrong password
refactor GetUserInfo() to eliminate copypasta
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0c2f991..a8028a6 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -994,9 +994,7 @@ namespace OpenSim.Region.Framework.Scenes
994 994
995 // Loop it 995 // Loop it
996 if (m_frame == Int32.MaxValue) 996 if (m_frame == Int32.MaxValue)
997 m_frame = 0; 997 m_frame = 0;
998
999
1000 998
1001 otherMS = Environment.TickCount; 999 otherMS = Environment.TickCount;
1002 // run through all entities looking for updates (slow) 1000 // run through all entities looking for updates (slow)
@@ -1017,7 +1015,6 @@ namespace OpenSim.Region.Framework.Scenes
1017 m_sceneGraph.UpdateEntities(); 1015 m_sceneGraph.UpdateEntities();
1018 } 1016 }
1019 1017
1020
1021 // run through entities that have scheduled themselves for 1018 // run through entities that have scheduled themselves for
1022 // updates looking for updates(faster) 1019 // updates looking for updates(faster)
1023 if (m_frame % m_update_entitiesquick == 0) 1020 if (m_frame % m_update_entitiesquick == 0)