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authorMelanie2012-03-20 20:48:55 +0000
committerMelanie2012-03-20 20:48:55 +0000
commitfdd4d787a431bf3becdb8584be748308fe113115 (patch)
treeccbeef34352f4c8985cf663dd13756a14fb8fff3 /OpenSim/Region/Framework/Scenes
parentMerge branch 'ubitwork' (diff)
parentreduce avatar verticle jump from the absurd 5 meter jump to a less (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c4aaebe..9baee05 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2374,7 +2374,7 @@ namespace OpenSim.Region.Framework.Scenes
2374 { 2374 {
2375 if (direc.Z > 2.0f) 2375 if (direc.Z > 2.0f)
2376 { 2376 {
2377 direc.Z *= 3.0f; 2377 direc.Z *= 2.5f;
2378 2378
2379 // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored. 2379 // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored.
2380 Animator.TrySetMovementAnimation("PREJUMP"); 2380 Animator.TrySetMovementAnimation("PREJUMP");