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authorMelanie2010-01-04 06:17:38 +0000
committerMelanie2010-01-04 06:17:38 +0000
commitd657b76dba39a9cb5e37f7f86056893e39e8a3f9 (patch)
treee76f5c9177496038984afa7c4eb04fb093d475fc /OpenSim/Region/Framework/Scenes
parentSolve conflict (diff)
parentWhen rezzing a no-copy object on a no-rez parcel, the object vanishes from (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index bce7d32..18ec25f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2056,6 +2056,13 @@ namespace OpenSim.Region.Framework.Scenes
2056 group.Children.Count, remoteClient.AgentId, pos) 2056 group.Children.Count, remoteClient.AgentId, pos)
2057 && !attachment) 2057 && !attachment)
2058 { 2058 {
2059 // The client operates in no fail mode. It will
2060 // have already removed the item from the folder
2061 // if it's no copy.
2062 // Put it back if it's not an attachment
2063 //
2064 if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment))
2065 remoteClient.SendBulkUpdateInventory(item);
2059 return null; 2066 return null;
2060 } 2067 }
2061 2068