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author | Diva Canto | 2010-11-27 11:40:54 -0800 |
---|---|---|
committer | Diva Canto | 2010-11-27 11:40:54 -0800 |
commit | ca8d0157333823b549c7ae36b40ea3c05045fc25 (patch) | |
tree | 267f4219ef8447178e494c7637cf7a1d89367460 /OpenSim/Region/Framework/Scenes | |
parent | Creator information preserved upon HG transfers. (diff) | |
download | opensim-SC-ca8d0157333823b549c7ae36b40ea3c05045fc25.zip opensim-SC-ca8d0157333823b549c7ae36b40ea3c05045fc25.tar.gz opensim-SC-ca8d0157333823b549c7ae36b40ea3c05045fc25.tar.bz2 opensim-SC-ca8d0157333823b549c7ae36b40ea3c05045fc25.tar.xz |
Changed the parser for InventoryItem deserialization. Moved some utility functions around.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 122 |
1 files changed, 31 insertions, 91 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 9cf5a39..da25e80 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -414,7 +414,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
414 | 414 | ||
415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) | 415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) |
416 | { | 416 | { |
417 | obj.CreatorID = ReadUUID(reader, "CreatorID"); | 417 | obj.CreatorID = Util.ReadUUID(reader, "CreatorID"); |
418 | } | 418 | } |
419 | 419 | ||
420 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) | 420 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) |
@@ -424,7 +424,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
424 | 424 | ||
425 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) | 425 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) |
426 | { | 426 | { |
427 | obj.FolderID = ReadUUID(reader, "FolderID"); | 427 | obj.FolderID = Util.ReadUUID(reader, "FolderID"); |
428 | } | 428 | } |
429 | 429 | ||
430 | private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) | 430 | private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) |
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
439 | 439 | ||
440 | private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) | 440 | private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) |
441 | { | 441 | { |
442 | obj.UUID = ReadUUID(reader, "UUID"); | 442 | obj.UUID = Util.ReadUUID(reader, "UUID"); |
443 | } | 443 | } |
444 | 444 | ||
445 | private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) | 445 | private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) |
@@ -474,32 +474,32 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
474 | 474 | ||
475 | private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) | 475 | private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) |
476 | { | 476 | { |
477 | obj.GroupPosition = ReadVector(reader, "GroupPosition"); | 477 | obj.GroupPosition = Util.ReadVector(reader, "GroupPosition"); |
478 | } | 478 | } |
479 | 479 | ||
480 | private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) | 480 | private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) |
481 | { | 481 | { |
482 | obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ; | 482 | obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ; |
483 | } | 483 | } |
484 | 484 | ||
485 | private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) | 485 | private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) |
486 | { | 486 | { |
487 | obj.RotationOffset = ReadQuaternion(reader, "RotationOffset"); | 487 | obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset"); |
488 | } | 488 | } |
489 | 489 | ||
490 | private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) | 490 | private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) |
491 | { | 491 | { |
492 | obj.Velocity = ReadVector(reader, "Velocity"); | 492 | obj.Velocity = Util.ReadVector(reader, "Velocity"); |
493 | } | 493 | } |
494 | 494 | ||
495 | private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) | 495 | private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) |
496 | { | 496 | { |
497 | obj.AngularVelocity = ReadVector(reader, "AngularVelocity"); | 497 | obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity"); |
498 | } | 498 | } |
499 | 499 | ||
500 | private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) | 500 | private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) |
501 | { | 501 | { |
502 | obj.Acceleration = ReadVector(reader, "Acceleration"); | 502 | obj.Acceleration = Util.ReadVector(reader, "Acceleration"); |
503 | } | 503 | } |
504 | 504 | ||
505 | private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) | 505 | private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) |
@@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
553 | 553 | ||
554 | private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) | 554 | private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) |
555 | { | 555 | { |
556 | obj.Scale = ReadVector(reader, "Scale"); | 556 | obj.Scale = Util.ReadVector(reader, "Scale"); |
557 | } | 557 | } |
558 | 558 | ||
559 | private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) | 559 | private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) |
@@ -563,22 +563,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
563 | 563 | ||
564 | private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) | 564 | private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) |
565 | { | 565 | { |
566 | obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation"); | 566 | obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation"); |
567 | } | 567 | } |
568 | 568 | ||
569 | private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) | 569 | private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) |
570 | { | 570 | { |
571 | obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition"); | 571 | obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition"); |
572 | } | 572 | } |
573 | 573 | ||
574 | private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) | 574 | private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) |
575 | { | 575 | { |
576 | obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL"); | 576 | obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL"); |
577 | } | 577 | } |
578 | 578 | ||
579 | private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) | 579 | private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) |
580 | { | 580 | { |
581 | obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL"); | 581 | obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL"); |
582 | } | 582 | } |
583 | 583 | ||
584 | private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) | 584 | private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) |
@@ -614,17 +614,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
614 | 614 | ||
615 | private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) | 615 | private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) |
616 | { | 616 | { |
617 | obj.GroupID = ReadUUID(reader, "GroupID"); | 617 | obj.GroupID = Util.ReadUUID(reader, "GroupID"); |
618 | } | 618 | } |
619 | 619 | ||
620 | private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) | 620 | private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) |
621 | { | 621 | { |
622 | obj.OwnerID = ReadUUID(reader, "OwnerID"); | 622 | obj.OwnerID = Util.ReadUUID(reader, "OwnerID"); |
623 | } | 623 | } |
624 | 624 | ||
625 | private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) | 625 | private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) |
626 | { | 626 | { |
627 | obj.LastOwnerID = ReadUUID(reader, "LastOwnerID"); | 627 | obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID"); |
628 | } | 628 | } |
629 | 629 | ||
630 | private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) | 630 | private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) |
@@ -663,7 +663,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
663 | 663 | ||
664 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) | 664 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) |
665 | { | 665 | { |
666 | obj.CollisionSound = ReadUUID(reader, "CollisionSound"); | 666 | obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound"); |
667 | } | 667 | } |
668 | 668 | ||
669 | private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) | 669 | private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) |
@@ -690,7 +690,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
690 | #region TaskInventoryXmlProcessors | 690 | #region TaskInventoryXmlProcessors |
691 | private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) | 691 | private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) |
692 | { | 692 | { |
693 | item.AssetID = ReadUUID(reader, "AssetID"); | 693 | item.AssetID = Util.ReadUUID(reader, "AssetID"); |
694 | } | 694 | } |
695 | 695 | ||
696 | private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) | 696 | private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -705,7 +705,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
705 | 705 | ||
706 | private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) | 706 | private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) |
707 | { | 707 | { |
708 | item.CreatorID = ReadUUID(reader, "CreatorID"); | 708 | item.CreatorID = Util.ReadUUID(reader, "CreatorID"); |
709 | } | 709 | } |
710 | 710 | ||
711 | private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) | 711 | private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) |
@@ -730,7 +730,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
730 | 730 | ||
731 | private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) | 731 | private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) |
732 | { | 732 | { |
733 | item.GroupID = ReadUUID(reader, "GroupID"); | 733 | item.GroupID = Util.ReadUUID(reader, "GroupID"); |
734 | } | 734 | } |
735 | 735 | ||
736 | private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) | 736 | private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -745,20 +745,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
745 | 745 | ||
746 | private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) | 746 | private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) |
747 | { | 747 | { |
748 | item.ItemID = ReadUUID(reader, "ItemID"); | 748 | item.ItemID = Util.ReadUUID(reader, "ItemID"); |
749 | } | 749 | } |
750 | 750 | ||
751 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) | 751 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) |
752 | { | 752 | { |
753 | ReadUUID(reader, "OldItemID"); | 753 | Util.ReadUUID(reader, "OldItemID"); |
754 | // On deserialization, the old item id MUST BE UUID.Zero!!!!! | 754 | // On deserialization, the old item id MUST BE UUID.Zero!!!!! |
755 | // Setting this to the saved value will BREAK script persistence! | 755 | // Setting this to the saved value will BREAK script persistence! |
756 | // item.OldItemID = ReadUUID(reader, "OldItemID"); | 756 | // item.OldItemID = Util.ReadUUID(reader, "OldItemID"); |
757 | } | 757 | } |
758 | 758 | ||
759 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) | 759 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) |
760 | { | 760 | { |
761 | item.LastOwnerID = ReadUUID(reader, "LastOwnerID"); | 761 | item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID"); |
762 | } | 762 | } |
763 | 763 | ||
764 | private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) | 764 | private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) |
@@ -773,7 +773,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
773 | 773 | ||
774 | private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) | 774 | private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) |
775 | { | 775 | { |
776 | item.OwnerID = ReadUUID(reader, "OwnerID"); | 776 | item.OwnerID = Util.ReadUUID(reader, "OwnerID"); |
777 | } | 777 | } |
778 | 778 | ||
779 | private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) | 779 | private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -783,17 +783,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
783 | 783 | ||
784 | private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) | 784 | private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) |
785 | { | 785 | { |
786 | item.ParentID = ReadUUID(reader, "ParentID"); | 786 | item.ParentID = Util.ReadUUID(reader, "ParentID"); |
787 | } | 787 | } |
788 | 788 | ||
789 | private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) | 789 | private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) |
790 | { | 790 | { |
791 | item.ParentPartID = ReadUUID(reader, "ParentPartID"); | 791 | item.ParentPartID = Util.ReadUUID(reader, "ParentPartID"); |
792 | } | 792 | } |
793 | 793 | ||
794 | private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) | 794 | private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) |
795 | { | 795 | { |
796 | item.PermsGranter = ReadUUID(reader, "PermsGranter"); | 796 | item.PermsGranter = Util.ReadUUID(reader, "PermsGranter"); |
797 | } | 797 | } |
798 | 798 | ||
799 | private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) | 799 | private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) |
@@ -922,7 +922,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
922 | 922 | ||
923 | private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) | 923 | private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) |
924 | { | 924 | { |
925 | shp.Scale = ReadVector(reader, "Scale"); | 925 | shp.Scale = Util.ReadVector(reader, "Scale"); |
926 | } | 926 | } |
927 | 927 | ||
928 | private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) | 928 | private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -950,7 +950,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
950 | 950 | ||
951 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) | 951 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) |
952 | { | 952 | { |
953 | shp.SculptTexture = ReadUUID(reader, "SculptTexture"); | 953 | shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture"); |
954 | } | 954 | } |
955 | 955 | ||
956 | private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) | 956 | private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1459,66 +1459,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1459 | return obj; | 1459 | return obj; |
1460 | } | 1460 | } |
1461 | 1461 | ||
1462 | static UUID ReadUUID(XmlTextReader reader, string name) | ||
1463 | { | ||
1464 | UUID id; | ||
1465 | string idStr; | ||
1466 | |||
1467 | reader.ReadStartElement(name); | ||
1468 | |||
1469 | if (reader.Name == "Guid") | ||
1470 | idStr = reader.ReadElementString("Guid"); | ||
1471 | else // UUID | ||
1472 | idStr = reader.ReadElementString("UUID"); | ||
1473 | |||
1474 | UUID.TryParse(idStr, out id); | ||
1475 | reader.ReadEndElement(); | ||
1476 | |||
1477 | return id; | ||
1478 | } | ||
1479 | |||
1480 | static Vector3 ReadVector(XmlTextReader reader, string name) | ||
1481 | { | ||
1482 | Vector3 vec; | ||
1483 | |||
1484 | reader.ReadStartElement(name); | ||
1485 | vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x | ||
1486 | vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y | ||
1487 | vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z | ||
1488 | reader.ReadEndElement(); | ||
1489 | |||
1490 | return vec; | ||
1491 | } | ||
1492 | |||
1493 | static Quaternion ReadQuaternion(XmlTextReader reader, string name) | ||
1494 | { | ||
1495 | Quaternion quat = new Quaternion(); | ||
1496 | |||
1497 | reader.ReadStartElement(name); | ||
1498 | while (reader.NodeType != XmlNodeType.EndElement) | ||
1499 | { | ||
1500 | switch (reader.Name.ToLower()) | ||
1501 | { | ||
1502 | case "x": | ||
1503 | quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1504 | break; | ||
1505 | case "y": | ||
1506 | quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1507 | break; | ||
1508 | case "z": | ||
1509 | quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1510 | break; | ||
1511 | case "w": | ||
1512 | quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1513 | break; | ||
1514 | } | ||
1515 | } | ||
1516 | |||
1517 | reader.ReadEndElement(); | ||
1518 | |||
1519 | return quat; | ||
1520 | } | ||
1521 | |||
1522 | static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) | 1462 | static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) |
1523 | { | 1463 | { |
1524 | TaskInventoryDictionary tinv = new TaskInventoryDictionary(); | 1464 | TaskInventoryDictionary tinv = new TaskInventoryDictionary(); |