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authorMelanie2010-09-19 22:53:05 +0200
committerMelanie2010-09-19 22:53:05 +0200
commit9cf8795ecf1a2f34f803babf318d9c1f394ee18b (patch)
tree07777eb9eef06e8a1556fa4283f8e54f5df9ba2c /OpenSim/Region/Framework/Scenes
parentOverwrite the core version of the string parsing method with ours (diff)
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Fix a merge artefact that broke script state persistence in XAttachments
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f9bfffd..41b0a42 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1029,7 +1029,7 @@ namespace OpenSim.Region.Framework.Scenes
1029 SceneObjectPart[] parts = m_parts.GetArray(); 1029 SceneObjectPart[] parts = m_parts.GetArray();
1030 for (int i = 0; i < parts.Length; i++) 1030 for (int i = 0; i < parts.Length; i++)
1031 { 1031 {
1032 Dictionary<UUID, string> pstates = parts[i].Inventory.GetScriptStates(); 1032 Dictionary<UUID, string> pstates = parts[i].Inventory.GetScriptStates(oldIDs);
1033 foreach (KeyValuePair<UUID, string> kvp in pstates) 1033 foreach (KeyValuePair<UUID, string> kvp in pstates)
1034 states.Add(kvp.Key, kvp.Value); 1034 states.Add(kvp.Key, kvp.Value);
1035 } 1035 }