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authorMelanie2010-10-23 00:21:42 +0100
committerMelanie2010-10-23 00:21:42 +0100
commit7f74dc1b14d3ef31a9f20bb3a76ef8d587779f7e (patch)
tree73f156f1f7dc7d199a946d351828c7e725ebfbda /OpenSim/Region/Framework/Scenes
parentChange some exception to use ToString(). e.Message is not sufficient to fix (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs35
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
2 files changed, 35 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index e923932..33069da 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -297,6 +297,17 @@ namespace OpenSim.Region.Framework.Scenes
297 public event ChatFromClientEvent OnChatFromClient; 297 public event ChatFromClientEvent OnChatFromClient;
298 298
299 /// <summary> 299 /// <summary>
300 /// ChatToClientsEvent is triggered via ChatModule (or
301 /// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a
302 /// received chat message if they satisfy various conditions (within audible range, etc.)
303 /// </summary>
304 public delegate void ChatToClientsEvent(
305 UUID senderID, HashSet<UUID> receiverIDs,
306 string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
307 ChatSourceType src, ChatAudibleLevel level);
308 public event ChatToClientsEvent OnChatToClients;
309
310 /// <summary>
300 /// ChatBroadcastEvent is called via Scene when a broadcast chat message 311 /// ChatBroadcastEvent is called via Scene when a broadcast chat message
301 /// from world comes in 312 /// from world comes in
302 /// </summary> 313 /// </summary>
@@ -1627,6 +1638,30 @@ namespace OpenSim.Region.Framework.Scenes
1627 } 1638 }
1628 } 1639 }
1629 } 1640 }
1641
1642 public void TriggerOnChatToClients(
1643 UUID senderID, HashSet<UUID> receiverIDs,
1644 string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
1645 ChatSourceType src, ChatAudibleLevel level)
1646 {
1647 ChatToClientsEvent handler = OnChatToClients;
1648 if (handler != null)
1649 {
1650 foreach (ChatToClientsEvent d in handler.GetInvocationList())
1651 {
1652 try
1653 {
1654 d(senderID, receiverIDs, message, type, fromPos, fromName, src, level);
1655 }
1656 catch (Exception e)
1657 {
1658 m_log.ErrorFormat(
1659 "[EVENT MANAGER]: Delegate for TriggerOnChatToClients failed - continuing. {0} {1}",
1660 e.Message, e.StackTrace);
1661 }
1662 }
1663 }
1664 }
1630 1665
1631 public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) 1666 public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
1632 { 1667 {
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 06e3c0e..618f425 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3329,8 +3329,6 @@ namespace OpenSim.Region.Framework.Scenes
3329 3329
3330 public void CopyTo(AgentData cAgent) 3330 public void CopyTo(AgentData cAgent)
3331 { 3331 {
3332 cAgent.CallbackURI = m_callbackURI;
3333
3334 cAgent.AgentID = UUID; 3332 cAgent.AgentID = UUID;
3335 cAgent.RegionID = Scene.RegionInfo.RegionID; 3333 cAgent.RegionID = Scene.RegionInfo.RegionID;
3336 3334