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authorJohn Hurliman2009-11-02 11:28:35 -0800
committerJohn Hurliman2009-11-02 11:28:35 -0800
commit67ac9881faf2034facfe92613538938695c2cda9 (patch)
treeac2fcdfe3c9c99120ba2c9901d5175e1389fa622 /OpenSim/Region/Framework/Scenes
parentReverting the memory leak patch for MySQL. Problems have been reported with t... (diff)
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Removing duplicate SceneObjectPart.RotationalVelocity property
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs20
2 files changed, 8 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1e7803f..a6ee40a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4635,7 +4635,7 @@ namespace OpenSim.Region.Framework.Scenes
4635 SceneObjectPart trackedBody = GetSceneObjectPart(joint.TrackedBodyName); // FIXME: causes a sequential lookup 4635 SceneObjectPart trackedBody = GetSceneObjectPart(joint.TrackedBodyName); // FIXME: causes a sequential lookup
4636 if (trackedBody == null) return; // the actor may have been deleted but the joint still lingers around a few frames waiting for deletion. during this time, trackedBody is NULL to prevent further motion of the joint proxy. 4636 if (trackedBody == null) return; // the actor may have been deleted but the joint still lingers around a few frames waiting for deletion. during this time, trackedBody is NULL to prevent further motion of the joint proxy.
4637 jointProxyObject.Velocity = trackedBody.Velocity; 4637 jointProxyObject.Velocity = trackedBody.Velocity;
4638 jointProxyObject.RotationalVelocity = trackedBody.RotationalVelocity; 4638 jointProxyObject.AngularVelocity = trackedBody.AngularVelocity;
4639 switch (joint.Type) 4639 switch (joint.Type)
4640 { 4640 {
4641 case PhysicsJointType.Ball: 4641 case PhysicsJointType.Ball:
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 3d41666..474ffdd 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -683,12 +683,6 @@ namespace OpenSim.Region.Framework.Scenes
683 } 683 }
684 } 684 }
685 685
686 public Vector3 RotationalVelocity
687 {
688 get { return AngularVelocity; }
689 set { AngularVelocity = value; }
690 }
691
692 /// <summary></summary> 686 /// <summary></summary>
693 public Vector3 AngularVelocity 687 public Vector3 AngularVelocity
694 { 688 {
@@ -1552,9 +1546,9 @@ if (m_shape != null) {
1552 m_parentGroup.Scene.PhysicsScene.RequestJointDeletion(Name); // FIXME: what if the name changed? 1546 m_parentGroup.Scene.PhysicsScene.RequestJointDeletion(Name); // FIXME: what if the name changed?
1553 1547
1554 // make sure client isn't interpolating the joint proxy object 1548 // make sure client isn't interpolating the joint proxy object
1555 Velocity = new Vector3(0, 0, 0); 1549 Velocity = Vector3.Zero;
1556 RotationalVelocity = new Vector3(0, 0, 0); 1550 AngularVelocity = Vector3.Zero;
1557 Acceleration = new Vector3(0, 0, 0); 1551 Acceleration = Vector3.Zero;
1558 } 1552 }
1559 } 1553 }
1560 } 1554 }
@@ -2384,7 +2378,7 @@ if (m_shape != null) {
2384 2378
2385 byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A}; 2379 byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
2386 remoteClient.SendPrimitiveToClient(new SendPrimitiveData(m_regionHandle, m_parentGroup.GetTimeDilation(), LocalId, m_shape, 2380 remoteClient.SendPrimitiveToClient(new SendPrimitiveData(m_regionHandle, m_parentGroup.GetTimeDilation(), LocalId, m_shape,
2387 lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, _ownerID, 2381 lPos, Velocity, Acceleration, RotationOffset, AngularVelocity, clientFlags, m_uuid, _ownerID,
2388 m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment, 2382 m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment,
2389 AttachmentPoint,FromItemID, Sound, SoundGain, SoundFlags, SoundRadius, ParentGroup.GetUpdatePriority(remoteClient))); 2383 AttachmentPoint,FromItemID, Sound, SoundGain, SoundFlags, SoundRadius, ParentGroup.GetUpdatePriority(remoteClient)));
2390 } 2384 }
@@ -2405,7 +2399,7 @@ if (m_shape != null) {
2405 if (!RotationOffset.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) || 2399 if (!RotationOffset.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) ||
2406 !Acceleration.Equals(m_lastAcceleration) || 2400 !Acceleration.Equals(m_lastAcceleration) ||
2407 !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) || 2401 !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) ||
2408 !RotationalVelocity.ApproxEquals(m_lastAngularVelocity, VELOCITY_TOLERANCE) || 2402 !AngularVelocity.ApproxEquals(m_lastAngularVelocity, VELOCITY_TOLERANCE) ||
2409 !OffsetPosition.ApproxEquals(m_lastPosition, POSITION_TOLERANCE) || 2403 !OffsetPosition.ApproxEquals(m_lastPosition, POSITION_TOLERANCE) ||
2410 Environment.TickCount - m_lastTerseSent > TIME_MS_TOLERANCE) 2404 Environment.TickCount - m_lastTerseSent > TIME_MS_TOLERANCE)
2411 { 2405 {
@@ -2425,7 +2419,7 @@ if (m_shape != null) {
2425 m_lastRotation = RotationOffset; 2419 m_lastRotation = RotationOffset;
2426 m_lastVelocity = Velocity; 2420 m_lastVelocity = Velocity;
2427 m_lastAcceleration = Acceleration; 2421 m_lastAcceleration = Acceleration;
2428 m_lastAngularVelocity = RotationalVelocity; 2422 m_lastAngularVelocity = AngularVelocity;
2429 m_lastTerseSent = Environment.TickCount; 2423 m_lastTerseSent = Environment.TickCount;
2430 } 2424 }
2431 } 2425 }
@@ -3787,7 +3781,7 @@ if (m_shape != null) {
3787 remoteClient.SendPrimTerseUpdate(new SendPrimitiveTerseData(m_regionHandle, 3781 remoteClient.SendPrimTerseUpdate(new SendPrimitiveTerseData(m_regionHandle,
3788 m_parentGroup.GetTimeDilation(), LocalId, lPos, 3782 m_parentGroup.GetTimeDilation(), LocalId, lPos,
3789 RotationOffset, Velocity, Acceleration, 3783 RotationOffset, Velocity, Acceleration,
3790 RotationalVelocity, state, FromItemID, 3784 AngularVelocity, state, FromItemID,
3791 OwnerID, (int)AttachmentPoint, null, ParentGroup.GetUpdatePriority(remoteClient))); 3785 OwnerID, (int)AttachmentPoint, null, ParentGroup.GetUpdatePriority(remoteClient)));
3792 } 3786 }
3793 3787