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authorMelanie2011-10-25 03:17:45 +0100
committerMelanie2011-10-25 03:17:45 +0100
commit3d0d84aff77302f142fb85a192810f230726c245 (patch)
tree83d3da718c183ba125c238ff781a39623e4b3a39 /OpenSim/Region/Framework/Scenes
parentMerge commit 'b63ec987b0a1692da4c5e84facf0ea149d4cfe90' into bigmerge (diff)
parentPass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma... (diff)
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Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmerge
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs16
1 files changed, 4 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index cabba04..b9e50c5 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -164,11 +164,6 @@ namespace OpenSim.Region.Framework.Scenes
164 /// </remarks> 164 /// </remarks>
165 public float MinFrameTime { get; private set; } 165 public float MinFrameTime { get; private set; }
166 166
167 /// <summary>
168 /// The time of the last frame update.
169 /// </summary>
170 protected DateTime m_lastFrameUpdate = DateTime.UtcNow;
171
172 private int m_update_physics = 1; 167 private int m_update_physics = 1;
173 private int m_update_entitymovement = 1; 168 private int m_update_entitymovement = 1;
174 private int m_update_objects = 1; 169 private int m_update_objects = 1;
@@ -1264,8 +1259,7 @@ namespace OpenSim.Region.Framework.Scenes
1264 } 1259 }
1265 1260
1266 public override void Update() 1261 public override void Update()
1267 { 1262 {
1268 TimeSpan SinceLastFrame = DateTime.UtcNow - m_lastFrameUpdate;
1269 float physicsFPS = 0f; 1263 float physicsFPS = 0f;
1270 1264
1271 int maintc = Util.EnvironmentTickCount(); 1265 int maintc = Util.EnvironmentTickCount();
@@ -1325,7 +1319,8 @@ namespace OpenSim.Region.Framework.Scenes
1325 if (Frame % m_update_physics == 0) 1319 if (Frame % m_update_physics == 0)
1326 { 1320 {
1327 if (m_physics_enabled) 1321 if (m_physics_enabled)
1328 physicsFPS = m_sceneGraph.UpdatePhysics(Math.Max(SinceLastFrame.TotalSeconds, MinFrameTime)); 1322 physicsFPS = m_sceneGraph.UpdatePhysics(MinFrameTime);
1323
1329 if (SynchronizeScene != null) 1324 if (SynchronizeScene != null)
1330 SynchronizeScene(this); 1325 SynchronizeScene(this);
1331 } 1326 }
@@ -1418,6 +1413,7 @@ namespace OpenSim.Region.Framework.Scenes
1418 { 1413 {
1419 LoginsDisabled = false; 1414 LoginsDisabled = false;
1420 } 1415 }
1416
1421 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); 1417 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo);
1422 } 1418 }
1423 else 1419 else
@@ -1447,10 +1443,6 @@ namespace OpenSim.Region.Framework.Scenes
1447 { 1443 {
1448 m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); 1444 m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName);
1449 } 1445 }
1450 finally
1451 {
1452 m_lastFrameUpdate = DateTime.UtcNow;
1453 }
1454 1446
1455 maintc = Util.EnvironmentTickCountSubtract(maintc); 1447 maintc = Util.EnvironmentTickCountSubtract(maintc);
1456 maintc = (int)(MinFrameTime * 1000) - maintc; 1448 maintc = (int)(MinFrameTime * 1000) - maintc;