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author | Melanie | 2013-02-12 03:15:40 +0100 |
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committer | Melanie | 2013-02-12 03:15:40 +0100 |
commit | 14c064c65da3d9cce045664f83daaeb7a79edcdd (patch) | |
tree | 9b21d8a9022750c84e8f90a7440d4ba2830d3ead /OpenSim/Region/Framework/Scenes | |
parent | Revert "Use actual time dilation for unqueued updates" (diff) | |
download | opensim-SC-14c064c65da3d9cce045664f83daaeb7a79edcdd.zip opensim-SC-14c064c65da3d9cce045664f83daaeb7a79edcdd.tar.gz opensim-SC-14c064c65da3d9cce045664f83daaeb7a79edcdd.tar.bz2 opensim-SC-14c064c65da3d9cce045664f83daaeb7a79edcdd.tar.xz |
Revert "Push updates from keyframe directly to the front of the output queue rather"
This reverts commit 04235e58e87ae42617111cad2884e42785914d4e.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/KeyframeMotion.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 14 |
3 files changed, 9 insertions, 24 deletions
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs index 722c031..75b16dc 100644 --- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs +++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs | |||
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
417 | 417 | ||
418 | m_group.RootPart.Velocity = Vector3.Zero; | 418 | m_group.RootPart.Velocity = Vector3.Zero; |
419 | m_group.RootPart.AngularVelocity = Vector3.Zero; | 419 | m_group.RootPart.AngularVelocity = Vector3.Zero; |
420 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 420 | m_group.SendGroupRootTerseUpdate(); |
421 | // m_group.RootPart.ScheduleTerseUpdate(); | 421 | // m_group.RootPart.ScheduleTerseUpdate(); |
422 | m_frames.Clear(); | 422 | m_frames.Clear(); |
423 | } | 423 | } |
@@ -429,7 +429,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
429 | 429 | ||
430 | m_group.RootPart.Velocity = Vector3.Zero; | 430 | m_group.RootPart.Velocity = Vector3.Zero; |
431 | m_group.RootPart.AngularVelocity = Vector3.Zero; | 431 | m_group.RootPart.AngularVelocity = Vector3.Zero; |
432 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 432 | m_group.SendGroupRootTerseUpdate(); |
433 | // m_group.RootPart.ScheduleTerseUpdate(); | 433 | // m_group.RootPart.ScheduleTerseUpdate(); |
434 | 434 | ||
435 | } | 435 | } |
@@ -551,7 +551,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
551 | if (m_group.RootPart.Velocity != Vector3.Zero) | 551 | if (m_group.RootPart.Velocity != Vector3.Zero) |
552 | { | 552 | { |
553 | m_group.RootPart.Velocity = Vector3.Zero; | 553 | m_group.RootPart.Velocity = Vector3.Zero; |
554 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 554 | m_group.SendGroupRootTerseUpdate(); |
555 | 555 | ||
556 | } | 556 | } |
557 | return; | 557 | return; |
@@ -695,7 +695,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
695 | 695 | ||
696 | if (update) | 696 | if (update) |
697 | { | 697 | { |
698 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 698 | m_group.SendGroupRootTerseUpdate(); |
699 | } | 699 | } |
700 | } | 700 | } |
701 | 701 | ||
@@ -731,7 +731,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
731 | if (m_group.RootPart.Velocity != Vector3.Zero) | 731 | if (m_group.RootPart.Velocity != Vector3.Zero) |
732 | { | 732 | { |
733 | m_group.RootPart.Velocity = Vector3.Zero; | 733 | m_group.RootPart.Velocity = Vector3.Zero; |
734 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 734 | m_group.SendGroupRootTerseUpdate(); |
735 | // m_group.RootPart.ScheduleTerseUpdate(); | 735 | // m_group.RootPart.ScheduleTerseUpdate(); |
736 | } | 736 | } |
737 | } | 737 | } |
@@ -743,7 +743,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
743 | if (m_group != null) | 743 | if (m_group != null) |
744 | { | 744 | { |
745 | m_group.RootPart.Velocity = Vector3.Zero; | 745 | m_group.RootPart.Velocity = Vector3.Zero; |
746 | m_group.SendGroupRootTerseUpdate(PrimUpdateFlags.Immediate); | 746 | m_group.SendGroupRootTerseUpdate(); |
747 | // m_group.RootPart.ScheduleTerseUpdate(); | 747 | // m_group.RootPart.ScheduleTerseUpdate(); |
748 | 748 | ||
749 | if (m_running) | 749 | if (m_running) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 910f42e..ed1bbd8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2638,15 +2638,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2638 | /// </summary> | 2638 | /// </summary> |
2639 | public void SendGroupRootTerseUpdate() | 2639 | public void SendGroupRootTerseUpdate() |
2640 | { | 2640 | { |
2641 | SendGroupRootTerseUpdate(0); | ||
2642 | } | ||
2643 | |||
2644 | public void SendGroupRootTerseUpdate(PrimUpdateFlags flags) | ||
2645 | { | ||
2646 | if (IsDeleted) | 2641 | if (IsDeleted) |
2647 | return; | 2642 | return; |
2648 | 2643 | ||
2649 | RootPart.SendTerseUpdateToAllClients(flags); | 2644 | RootPart.SendTerseUpdateToAllClients(); |
2650 | } | 2645 | } |
2651 | 2646 | ||
2652 | public void QueueForUpdateCheck() | 2647 | public void QueueForUpdateCheck() |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 7e94eda..20a6626 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3315,11 +3315,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3315 | /// </summary> | 3315 | /// </summary> |
3316 | public void SendTerseUpdateToAllClients() | 3316 | public void SendTerseUpdateToAllClients() |
3317 | { | 3317 | { |
3318 | SendTerseUpdateToAllClients(0); | ||
3319 | } | ||
3320 | |||
3321 | public void SendTerseUpdateToAllClients(PrimUpdateFlags flags) | ||
3322 | { | ||
3323 | if (ParentGroup == null || ParentGroup.Scene == null) | 3318 | if (ParentGroup == null || ParentGroup.Scene == null) |
3324 | return; | 3319 | return; |
3325 | 3320 | ||
@@ -3333,7 +3328,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3333 | 3328 | ||
3334 | ParentGroup.Scene.ForEachClient(delegate(IClientAPI client) | 3329 | ParentGroup.Scene.ForEachClient(delegate(IClientAPI client) |
3335 | { | 3330 | { |
3336 | SendTerseUpdateToClient(client, flags); | 3331 | SendTerseUpdateToClient(client); |
3337 | }); | 3332 | }); |
3338 | } | 3333 | } |
3339 | 3334 | ||
@@ -5138,11 +5133,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
5138 | 5133 | ||
5139 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | 5134 | public void SendTerseUpdateToClient(IClientAPI remoteClient) |
5140 | { | 5135 | { |
5141 | SendTerseUpdateToClient(remoteClient, 0); | ||
5142 | } | ||
5143 | |||
5144 | public void SendTerseUpdateToClient(IClientAPI remoteClient, PrimUpdateFlags flags) | ||
5145 | { | ||
5146 | if (ParentGroup.IsDeleted) | 5136 | if (ParentGroup.IsDeleted) |
5147 | return; | 5137 | return; |
5148 | 5138 | ||
@@ -5156,7 +5146,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5156 | remoteClient.SendEntityUpdate( | 5146 | remoteClient.SendEntityUpdate( |
5157 | this, | 5147 | this, |
5158 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity | 5148 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity |
5159 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity | flags); | 5149 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); |
5160 | 5150 | ||
5161 | ParentGroup.Scene.StatsReporter.AddObjectUpdates(1); | 5151 | ParentGroup.Scene.StatsReporter.AddObjectUpdates(1); |
5162 | } | 5152 | } |