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author | Melanie | 2009-11-26 17:03:09 +0000 |
---|---|---|
committer | Melanie | 2009-11-26 17:03:09 +0000 |
commit | 9d63f90467dbc60622a49f564a56fdd20de90f51 (patch) | |
tree | 277a246a036dfe70204d10f0d86140b2e8a3b901 /OpenSim/Region/Framework/Scenes | |
parent | Remove the old remoting-type interregion code for prim/script crossing (diff) | |
download | opensim-SC-9d63f90467dbc60622a49f564a56fdd20de90f51.zip opensim-SC-9d63f90467dbc60622a49f564a56fdd20de90f51.tar.gz opensim-SC-9d63f90467dbc60622a49f564a56fdd20de90f51.tar.bz2 opensim-SC-9d63f90467dbc60622a49f564a56fdd20de90f51.tar.xz |
Remove the old (Remoting) region crossing code. Fix the new code to
pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
6 files changed, 36 insertions, 111 deletions
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 5b571c7..9a7863b 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -131,11 +131,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | if (left > 0) | 131 | if (left > 0) |
132 | { | 132 | { |
133 | x = m_inventoryDeletes.Dequeue(); | 133 | x = m_inventoryDeletes.Dequeue(); |
134 | if (!x.objectGroup.CanBeDeleted()) | ||
135 | { | ||
136 | m_inventoryDeletes.Enqueue(x); | ||
137 | return true; | ||
138 | } | ||
139 | 134 | ||
140 | m_log.DebugFormat( | 135 | m_log.DebugFormat( |
141 | "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left); | 136 | "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0ee818d..eb8567f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -618,7 +618,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
618 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); | 618 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); |
619 | m_persistAfter *= 10000000; | 619 | m_persistAfter *= 10000000; |
620 | 620 | ||
621 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "DotNetEngine"); | 621 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); |
622 | 622 | ||
623 | IConfig packetConfig = m_config.Configs["PacketPool"]; | 623 | IConfig packetConfig = m_config.Configs["PacketPool"]; |
624 | if (packetConfig != null) | 624 | if (packetConfig != null) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs index 9a6f2b8..5a06bdb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -351,12 +351,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
351 | return xmldoc.InnerXml; | 351 | return xmldoc.InnerXml; |
352 | } | 352 | } |
353 | 353 | ||
354 | public void SetState(string objXMLData, UUID RegionID) | 354 | public void SetState(string objXMLData, IScene ins) |
355 | { | 355 | { |
356 | m_log.Debug("SetState called with " + objXMLData); | 356 | if (!(ins is Scene)) |
357 | return; | ||
358 | |||
359 | Scene s = (Scene)ins; | ||
360 | |||
357 | if (objXMLData == String.Empty) | 361 | if (objXMLData == String.Empty) |
358 | return; | 362 | return; |
359 | 363 | ||
364 | IScriptModule scriptModule = null; | ||
365 | |||
366 | foreach (IScriptModule sm in s.RequestModuleInterfaces<IScriptModule>()) | ||
367 | { | ||
368 | if (sm.ScriptEngineName == s.DefaultScriptEngine) | ||
369 | scriptModule = sm; | ||
370 | else if (scriptModule == null) | ||
371 | scriptModule = sm; | ||
372 | } | ||
373 | |||
374 | if (scriptModule == null) | ||
375 | return; | ||
376 | |||
360 | XmlDocument doc = new XmlDocument(); | 377 | XmlDocument doc = new XmlDocument(); |
361 | try | 378 | try |
362 | { | 379 | { |
@@ -374,69 +391,23 @@ m_log.Debug("SetState called with " + objXMLData); | |||
374 | } | 391 | } |
375 | 392 | ||
376 | XmlNodeList rootL = doc.GetElementsByTagName("ScriptData"); | 393 | XmlNodeList rootL = doc.GetElementsByTagName("ScriptData"); |
377 | if (rootL.Count == 1) | 394 | if (rootL.Count != 1) |
395 | return; | ||
396 | |||
397 | XmlElement rootE = (XmlElement)rootL[0]; | ||
398 | |||
399 | XmlNodeList dataL = rootE.GetElementsByTagName("ScriptStates"); | ||
400 | if (dataL.Count != 1) | ||
401 | return; | ||
402 | |||
403 | XmlElement dataE = (XmlElement)dataL[0]; | ||
404 | |||
405 | foreach (XmlNode n in dataE.ChildNodes) | ||
378 | { | 406 | { |
379 | XmlNode rootNode = rootL[0]; | 407 | XmlElement stateE = (XmlElement)n; |
380 | if (rootNode != null) | 408 | UUID itemID = new UUID(stateE.GetAttribute("UUID")); |
381 | { | 409 | |
382 | XmlNodeList partL = rootNode.ChildNodes; | 410 | scriptModule.SetXMLState(itemID, n.OuterXml); |
383 | |||
384 | foreach (XmlNode part in partL) | ||
385 | { | ||
386 | XmlNodeList nodeL = part.ChildNodes; | ||
387 | |||
388 | switch (part.Name) | ||
389 | { | ||
390 | case "Assemblies": | ||
391 | foreach (XmlNode asm in nodeL) | ||
392 | { | ||
393 | string fn = asm.Attributes.GetNamedItem("Filename").Value; | ||
394 | |||
395 | Byte[] filedata = Convert.FromBase64String(asm.InnerText); | ||
396 | string path = Path.Combine("ScriptEngines", RegionID.ToString()); | ||
397 | path = Path.Combine(path, fn); | ||
398 | |||
399 | if (!File.Exists(path)) | ||
400 | { | ||
401 | FileStream fs = File.Create(path); | ||
402 | fs.Write(filedata, 0, filedata.Length); | ||
403 | fs.Close(); | ||
404 | |||
405 | Byte[] textbytes = new System.Text.ASCIIEncoding().GetBytes(asm.InnerText); | ||
406 | fs = File.Create(path+".text"); | ||
407 | fs.Write(textbytes, 0, textbytes.Length); | ||
408 | fs.Close(); | ||
409 | } | ||
410 | } | ||
411 | break; | ||
412 | case "ScriptStates": | ||
413 | foreach (XmlNode st in nodeL) | ||
414 | { | ||
415 | string id = st.Attributes.GetNamedItem("UUID").Value; | ||
416 | UUID uuid = new UUID(id); | ||
417 | XmlNode state = st.ChildNodes[0]; | ||
418 | |||
419 | XmlDocument sdoc = new XmlDocument(); | ||
420 | XmlNode sxmlnode = sdoc.CreateNode( | ||
421 | XmlNodeType.XmlDeclaration, | ||
422 | "", ""); | ||
423 | sdoc.AppendChild(sxmlnode); | ||
424 | |||
425 | XmlNode newnode = sdoc.ImportNode(state, true); | ||
426 | sdoc.AppendChild(newnode); | ||
427 | |||
428 | string spath = Path.Combine("ScriptEngines", RegionID.ToString()); | ||
429 | spath = Path.Combine(spath, uuid.ToString()); | ||
430 | FileStream sfs = File.Create(spath + ".state"); | ||
431 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
432 | Byte[] buf = enc.GetBytes(sdoc.InnerXml); | ||
433 | sfs.Write(buf, 0, buf.Length); | ||
434 | sfs.Close(); | ||
435 | } | ||
436 | break; | ||
437 | } | ||
438 | } | ||
439 | } | ||
440 | } | 411 | } |
441 | } | 412 | } |
442 | } | 413 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index bcc9b37..6ec2a01 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -3341,17 +3341,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3341 | } | 3341 | } |
3342 | #endregion | 3342 | #endregion |
3343 | 3343 | ||
3344 | public bool CanBeDeleted() | ||
3345 | { | ||
3346 | foreach (SceneObjectPart part in Children.Values) | ||
3347 | { | ||
3348 | if (!part.CanBeDeleted()) | ||
3349 | return false; | ||
3350 | } | ||
3351 | |||
3352 | return true; | ||
3353 | } | ||
3354 | |||
3355 | public double GetUpdatePriority(IClientAPI client) | 3344 | public double GetUpdatePriority(IClientAPI client) |
3356 | { | 3345 | { |
3357 | switch (Scene.UpdatePrioritizationScheme) | 3346 | switch (Scene.UpdatePrioritizationScheme) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 6f1b458..b6916f2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3797,10 +3797,5 @@ namespace OpenSim.Region.Framework.Scenes | |||
3797 | 3797 | ||
3798 | Inventory.ApplyNextOwnerPermissions(); | 3798 | Inventory.ApplyNextOwnerPermissions(); |
3799 | } | 3799 | } |
3800 | |||
3801 | public bool CanBeDeleted() | ||
3802 | { | ||
3803 | return Inventory.CanBeDeleted(); | ||
3804 | } | ||
3805 | } | 3800 | } |
3806 | } | 3801 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 7f49ced..7a0d7b7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -886,30 +886,5 @@ namespace OpenSim.Region.Framework.Scenes | |||
886 | } | 886 | } |
887 | return ret; | 887 | return ret; |
888 | } | 888 | } |
889 | |||
890 | public bool CanBeDeleted() | ||
891 | { | ||
892 | if (!ContainsScripts()) | ||
893 | return true; | ||
894 | |||
895 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | ||
896 | |||
897 | if (engines == null) // No engine at all | ||
898 | return true; | ||
899 | |||
900 | foreach (TaskInventoryItem item in m_items.Values) | ||
901 | { | ||
902 | if (item.InvType == (int)InventoryType.LSL) | ||
903 | { | ||
904 | foreach (IScriptModule e in engines) | ||
905 | { | ||
906 | if (!e.CanBeDeleted(item.ItemID)) | ||
907 | return false; | ||
908 | } | ||
909 | } | ||
910 | } | ||
911 | |||
912 | return true; | ||
913 | } | ||
914 | } | 889 | } |
915 | } | 890 | } |